+1000 social credit
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 1-2-1 | 37.50% | 6-10-2 | 38.89% |
Totals
| Logs | 4 |
| Wins-Losses-Ties | 1-2-1 |
| Winrate | 37.50% |
| Rounds Won-Lost-Tied | 6-10-2 |
| Round winrate | 38.89% |
| Kills | 63 |
| Deaths | 91 |
| Assists | 10 |
| Time played | 1:58:09 |
| Damage | 22,880 |
| Damage taken | 29,498 |
| Heals received | 14,974 |
| Airshots | 1 |
| Medkit score | 221 |
| Healing from medkits | 7,298 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 18 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 16.0 |
| Deaths per 30 minutes | 23.1 |
| Assists per 30 minutes | 2.5 |
| Damage per minute | 194 |
| Damage taken per minute | 250 |
| Heals received per minute | 127 |
| Airshots per 30 minutes | 0.3 |
| Medkit score per 30 minutes | 56.1 |
| Healing from medkits per minute | 61.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 17 | 46 | 21 | 4.3 | 11.7 | 5.3 |
| Soldiers | 31 | 33 | 35 | 7.9 | 8.4 | 8.9 |
| Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Demos | 3 | 12 | 4 | 0.8 | 3.0 | 1.0 |
| Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Medics | 8 | 0 | 9 | 2.0 | 0.0 | 2.3 |
| Snipers | 4 | 0 | 4 | 1.0 | 0.0 | 1.0 |
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |