three emerges for one pound

W-L-T Winrate Round W-L-T Round Winrate
2-5-0 28.57% 8-19-1 30.36%

Totals

Logs 6
Wins-Losses-Ties 1-5-0
Winrate 16.67%
Rounds Won-Lost-Tied 4-16-1
Round winrate 21.43%
Kills 54
Deaths 88
Assists 23
Time played 1:41:21
Damage 22,689
Damage taken 27,078
Heals received 11,438
Airshots 11
Medkit score 150
Healing from medkits 5,252
Backstabs 0
Headshots 0
Headshot kills 0
Sentry score 0
Healing 0
Capture points captured 10
Intelligences captured 0
Übers 0
Drops 0
Advantages lost 0
Deaths after über 0
Deaths before über 0

Averages

Kills per 30 minutes 16.0
Deaths per 30 minutes 26.0
Assists per 30 minutes 6.8
Damage per minute 224
Damage taken per minute 267
Heals received per minute 113
Airshots per 30 minutes 3.3
Medkit score per 30 minutes 44.4
Healing from medkits per minute 51.8
Backstabs per 30 minutes 0.0
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 0.0
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 3.0
Intelligences captured per 30 minutes 0.0
Healing per minute 0
Übers per 30 minutes 0.0
Drops per 30 minutes 0.0
Advantages lost per 30 minutes 0.0
Deaths after über per 30 minutes 0.0
Deaths before über per 30 minutes 0.0

Per Class

Classes K D A K/30 D/30 A/30
Scouts 10 25 15 3.0 7.4 4.4
Soldiers 18 33 25 5.3 9.8 7.4
Pyros 3 4 4 0.9 1.2 1.2
Demos 13 20 25 3.8 5.9 7.4
Heavies 3 7 6 0.9 2.1 1.8
Engineers 0 1 1 0.0 0.3 0.3
Medics 9 0 12 2.7 0.0 3.6
Snipers 6 7 6 1.8 2.1 1.8
Spies 4 5 4 1.2 1.5 1.2