
Misery
W-L-T | Winrate | Round W-L-T | Round Winrate |
33-34-3 | 49.29% | 71-80-0 | 47.02% |
Totals
Logs | 64 |
Wins-Losses-Ties | 31-32-1 |
Winrate | 49.22% |
Rounds Won-Lost-Tied | 58-68-0 |
Round winrate | 46.03% |
Kills | 469 |
Deaths | 475 |
Assists | 414 |
Time played | 18:04:19 |
Damage | 138,019 |
Damage taken | 220,641 |
Heals received | 174,862 |
Airshots | 8 |
Medkit score | 489 |
Healing from medkits | 15,382 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 9,097 |
Capture points captured | 134 |
Intelligences captured | 0 |
Übers | 3 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 13.0 |
Deaths per 30 minutes | 13.1 |
Assists per 30 minutes | 11.5 |
Damage per minute | 127 |
Damage taken per minute | 203 |
Heals received per minute | 161 |
Airshots per 30 minutes | 0.2 |
Medkit score per 30 minutes | 13.5 |
Healing from medkits per minute | 14.2 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 8 |
Übers per 30 minutes | 0.1 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 63 | 75 | 139 | 1.7 | 2.1 | 3.8 |
Soldiers | 85 | 80 | 163 | 2.4 | 2.2 | 4.5 |
Pyros | 43 | 32 | 82 | 1.2 | 0.9 | 2.3 |
Demos | 35 | 90 | 74 | 1.0 | 2.5 | 2.0 |
Heavies | 29 | 92 | 93 | 0.8 | 2.5 | 2.6 |
Engineers | 32 | 23 | 54 | 0.9 | 0.6 | 1.5 |
Medics | 17 | 5 | 41 | 0.5 | 0.1 | 1.1 |
Snipers | 10 | 48 | 24 | 0.3 | 1.3 | 0.7 |
Spies | 222 | 57 | 341 | 6.1 | 1.6 | 9.4 |