Snake
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-0-0 | 100.00% | 8-2-0 | 80.00% |
Totals
Logs | 2 |
Wins-Losses-Ties | 2-0-0 |
Winrate | 100.00% |
Rounds Won-Lost-Tied | 8-2-0 |
Round winrate | 80.00% |
Kills | 0 |
Deaths | 11 |
Assists | 3 |
Time played | 51:37 |
Damage | 251 |
Damage taken | 2,316 |
Heals received | 258 |
Airshots | 0 |
Medkit score | 0 |
Healing from medkits | 0 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 4,722 |
Capture points captured | 1 |
Intelligences captured | 0 |
Übers | 1 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 1 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 0.0 |
Deaths per 30 minutes | 6.4 |
Assists per 30 minutes | 1.7 |
Damage per minute | 5 |
Damage taken per minute | 45 |
Heals received per minute | 5 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 0.0 |
Healing from medkits per minute | 0.0 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 0.6 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 91 |
Übers per 30 minutes | 0.6 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.6 |
Deaths before über per 30 minutes | 0.6 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 1 | 1 | 0.6 | 0.6 | ||
Soldiers | 2 | 0 | 1.2 | 0.0 | ||
Pyros | 0 | 0 | 0.0 | 0.0 | ||
Demos | 0 | 1 | 0.0 | 0.6 | ||
Heavies | 0 | 0 | 0.0 | 0.0 | ||
Engineers | 0 | 0 | 0.0 | 0.0 | ||
Medics | 0 | 1 | 0.0 | 0.6 | ||
Snipers | 0 | 0 | 0.0 | 0.0 | ||
Spies | 4 | 0 | 2.3 | 0.0 |