g
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 23-8-2 | 72.73% | 105-47-0 | 69.08% |
Totals
| Logs | 33 |
| Wins-Losses-Ties | 23-8-2 |
| Winrate | 72.73% |
| Rounds Won-Lost-Tied | 105-47-0 |
| Round winrate | 69.08% |
| Kills | 572 |
| Deaths | 487 |
| Assists | 173 |
| Time played | 10:21:01 |
| Damage | 199,164 |
| Damage taken | 153,497 |
| Heals received | 100,567 |
| Airshots | 40 |
| Medkit score | 1,338 |
| Healing from medkits | 45,095 |
| Backstabs | 8 |
| Headshots | 0 |
| Headshot kills | 15 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 53 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 27.6 |
| Deaths per 30 minutes | 23.5 |
| Assists per 30 minutes | 8.4 |
| Damage per minute | 321 |
| Damage taken per minute | 247 |
| Heals received per minute | 162 |
| Airshots per 30 minutes | 1.9 |
| Medkit score per 30 minutes | 64.6 |
| Healing from medkits per minute | 72.6 |
| Backstabs per 30 minutes | 0.4 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.7 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 2.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 191 | 213 | 235 | 9.2 | 10.3 | 11.4 |
| Soldiers | 179 | 171 | 250 | 8.6 | 8.3 | 12.1 |
| Pyros | 9 | 8 | 13 | 0.4 | 0.4 | 0.6 |
| Demos | 99 | 68 | 124 | 4.8 | 3.3 | 6.0 |
| Heavies | 8 | 6 | 12 | 0.4 | 0.3 | 0.6 |
| Engineers | 1 | 3 | 2 | 0.0 | 0.1 | 0.1 |
| Medics | 69 | 3 | 87 | 3.3 | 0.1 | 4.2 |
| Snipers | 14 | 13 | 20 | 0.7 | 0.6 | 1.0 |
| Spies | 2 | 0 | 2 | 0.1 | 0.0 | 0.1 |