Aninduur
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 22-24-4 | 48.00% | 96-98-12 | 49.51% |
Totals
| Logs | 44 |
| Wins-Losses-Ties | 20-20-4 |
| Winrate | 50.00% |
| Rounds Won-Lost-Tied | 85-68-10 |
| Round winrate | 55.21% |
| Kills | 347 |
| Deaths | 547 |
| Assists | 149 |
| Time played | 11:12:50 |
| Damage | 133,156 |
| Damage taken | 167,300 |
| Heals received | 127,725 |
| Airshots | 8 |
| Medkit score | 542 |
| Healing from medkits | 20,002 |
| Backstabs | 7 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 18,230 |
| Capture points captured | 131 |
| Intelligences captured | 0 |
| Übers | 1 |
| Drops | 1 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 15.5 |
| Deaths per 30 minutes | 24.4 |
| Assists per 30 minutes | 6.6 |
| Damage per minute | 198 |
| Damage taken per minute | 249 |
| Heals received per minute | 190 |
| Airshots per 30 minutes | 0.4 |
| Medkit score per 30 minutes | 24.2 |
| Healing from medkits per minute | 29.7 |
| Backstabs per 30 minutes | 0.3 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.8 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 27 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 133 | 211 | 189 | 5.9 | 9.4 | 8.4 |
| Soldiers | 153 | 291 | 214 | 6.8 | 13.0 | 9.5 |
| Pyros | 8 | 6 | 10 | 0.4 | 0.3 | 0.4 |
| Demos | 51 | 100 | 76 | 2.3 | 4.5 | 3.4 |
| Heavies | 2 | 3 | 5 | 0.1 | 0.1 | 0.2 |
| Engineers | 6 | 7 | 9 | 0.3 | 0.3 | 0.4 |
| Medics | 71 | 18 | 98 | 3.2 | 0.8 | 4.4 |
| Snipers | 2 | 12 | 4 | 0.1 | 0.5 | 0.2 |
| Spies | 2 | 6 | 4 | 0.1 | 0.3 | 0.2 |