Disorder
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 22-64-2 | 26.14% | 126-252-2 | 33.42% |
Totals
| Logs | 51 |
| Wins-Losses-Ties | 13-37-1 |
| Winrate | 26.47% |
| Rounds Won-Lost-Tied | 70-141-2 |
| Round winrate | 33.33% |
| Kills | 137 |
| Deaths | 847 |
| Assists | 445 |
| Time played | 16:15:40 |
| Damage | 58,806 |
| Damage taken | 262,890 |
| Heals received | 33,622 |
| Airshots | 1 |
| Medkit score | 403 |
| Healing from medkits | 12,299 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 514,167 |
| Capture points captured | 186 |
| Intelligences captured | 0 |
| Übers | 172 |
| Drops | 25 |
| Advantages lost | 22 |
| Deaths after über | 58 |
| Deaths before über | 11 |
Averages
| Kills per 30 minutes | 4.2 |
| Deaths per 30 minutes | 26.0 |
| Assists per 30 minutes | 13.7 |
| Damage per minute | 60 |
| Damage taken per minute | 269 |
| Heals received per minute | 34 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 12.4 |
| Healing from medkits per minute | 12.6 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.7 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 527 |
| Übers per 30 minutes | 5.3 |
| Drops per 30 minutes | 0.8 |
| Advantages lost per 30 minutes | 0.7 |
| Deaths after über per 30 minutes | 1.8 |
| Deaths before über per 30 minutes | 0.3 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 34 | 330 | 218 | 1.0 | 10.1 | 6.7 |
| Soldiers | 46 | 499 | 262 | 1.4 | 15.3 | 8.1 |
| Pyros | 23 | 61 | 75 | 0.7 | 1.9 | 2.3 |
| Demos | 29 | 272 | 123 | 0.9 | 8.4 | 3.8 |
| Heavies | 22 | 64 | 77 | 0.7 | 2.0 | 2.4 |
| Engineers | 19 | 34 | 40 | 0.6 | 1.0 | 1.2 |
| Medics | 33 | 30 | 131 | 1.0 | 0.9 | 4.0 |
| Snipers | 14 | 119 | 31 | 0.4 | 3.7 | 1.0 |
| Spies | 13 | 71 | 62 | 0.4 | 2.2 | 1.9 |