ELGO TITO
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 127-158-30 | 45.08% | 630-742-112 | 46.23% |
Totals
| Logs | 303 |
| Wins-Losses-Ties | 124-151-28 |
| Winrate | 45.54% |
| Rounds Won-Lost-Tied | 597-692-104 |
| Round winrate | 46.59% |
| Kills | 749 |
| Deaths | 3,162 |
| Assists | 3,115 |
| Time played | 112:14:42 |
| Damage | 305,632 |
| Damage taken | 1,103,975 |
| Heals received | 191,729 |
| Airshots | 25 |
| Medkit score | 3,814 |
| Healing from medkits | 115,261 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 5,297,000 |
| Capture points captured | 973 |
| Intelligences captured | 0 |
| Übers | 1,826 |
| Drops | 217 |
| Advantages lost | 258 |
| Deaths after über | 445 |
| Deaths before über | 59 |
Averages
| Kills per 30 minutes | 3.3 |
| Deaths per 30 minutes | 14.1 |
| Assists per 30 minutes | 13.9 |
| Damage per minute | 45 |
| Damage taken per minute | 164 |
| Heals received per minute | 28 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 17.0 |
| Healing from medkits per minute | 17.1 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 787 |
| Übers per 30 minutes | 8.1 |
| Drops per 30 minutes | 1.0 |
| Advantages lost per 30 minutes | 1.1 |
| Deaths after über per 30 minutes | 2.0 |
| Deaths before über per 30 minutes | 0.3 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 238 | 1,030 | 1,303 | 1.1 | 4.6 | 5.8 |
| Soldiers | 344 | 1,512 | 1,642 | 1.5 | 6.7 | 7.3 |
| Pyros | 4 | 28 | 28 | 0.0 | 0.1 | 0.1 |
| Demos | 102 | 598 | 636 | 0.5 | 2.7 | 2.8 |
| Heavies | 7 | 15 | 71 | 0.0 | 0.1 | 0.3 |
| Engineers | 3 | 9 | 21 | 0.0 | 0.0 | 0.1 |
| Medics | 76 | 24 | 307 | 0.3 | 0.1 | 1.4 |
| Snipers | 16 | 83 | 46 | 0.1 | 0.4 | 0.2 |
| Spies | 6 | 48 | 28 | 0.0 | 0.2 | 0.1 |