Always_Dash_
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-11-0 | 21.43% | 8-26-0 | 23.53% |
Totals
Logs | 13 |
Wins-Losses-Ties | 2-11-0 |
Winrate | 15.38% |
Rounds Won-Lost-Tied | 5-24-0 |
Round winrate | 17.24% |
Kills | 60 |
Deaths | 136 |
Assists | 52 |
Time played | 2:48:20 |
Damage | 19,065 |
Damage taken | 54,302 |
Heals received | 31,354 |
Airshots | 0 |
Medkit score | 27 |
Healing from medkits | 896 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 18 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 10.7 |
Deaths per 30 minutes | 24.2 |
Assists per 30 minutes | 9.3 |
Damage per minute | 113 |
Damage taken per minute | 323 |
Heals received per minute | 186 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 4.8 |
Healing from medkits per minute | 5.3 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 14 | 21 | 23 | 2.5 | 3.7 | 4.1 |
Soldiers | 11 | 21 | 25 | 2.0 | 3.7 | 4.5 |
Pyros | 6 | 9 | 13 | 1.1 | 1.6 | 2.3 |
Demos | 3 | 42 | 9 | 0.5 | 7.5 | 1.6 |
Heavies | 4 | 22 | 11 | 0.7 | 3.9 | 2.0 |
Engineers | 4 | 10 | 7 | 0.7 | 1.8 | 1.2 |
Medics | 1 | 0 | 3 | 0.2 | 0.0 | 0.5 |
Snipers | 3 | 28 | 4 | 0.5 | 5.0 | 0.7 |
Spies | 30 | 17 | 42 | 5.3 | 3.0 | 7.5 |