personfrmperson
W-L-T | Winrate | Round W-L-T | Round Winrate |
7-8-2 | 47.06% | 22-17-0 | 56.41% |
Totals
Logs | 10 |
Wins-Losses-Ties | 4-4-2 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 14-11-0 |
Round winrate | 56.00% |
Kills | 136 |
Deaths | 167 |
Assists | 60 |
Time played | 3:14:40 |
Damage | 45,598 |
Damage taken | 43,573 |
Heals received | 11,432 |
Airshots | 0 |
Medkit score | 171 |
Healing from medkits | 4,763 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 4 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 26 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 21.0 |
Deaths per 30 minutes | 25.7 |
Assists per 30 minutes | 9.2 |
Damage per minute | 234 |
Damage taken per minute | 224 |
Heals received per minute | 59 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 26.4 |
Healing from medkits per minute | 24.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.6 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 48 | 21 | 69 | 7.4 | 3.2 | 10.6 |
Soldiers | 27 | 29 | 40 | 4.2 | 4.5 | 6.2 |
Pyros | 35 | 47 | 48 | 5.4 | 7.2 | 7.4 |
Demos | 26 | 38 | 30 | 4.0 | 5.9 | 4.6 |
Heavies | 25 | 42 | 50 | 3.9 | 6.5 | 7.7 |
Engineers | 9 | 28 | 17 | 1.4 | 4.3 | 2.6 |
Medics | 28 | 4 | 35 | 4.3 | 0.6 | 5.4 |
Snipers | 16 | 35 | 21 | 2.5 | 5.4 | 3.2 |
Spies | 22 | 15 | 28 | 3.4 | 2.3 | 4.3 |