Mikhail_2.0
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 137-137-11 | 50.00% | 403-395-1 | 50.50% |
Totals
| Logs | 272 |
| Wins-Losses-Ties | 130-132-10 |
| Winrate | 49.63% |
| Rounds Won-Lost-Tied | 344-357-0 |
| Round winrate | 49.07% |
| Kills | 2,103 |
| Deaths | 2,389 |
| Assists | 2,269 |
| Time played | 85:22:16 |
| Damage | 657,677 |
| Damage taken | 1,427,670 |
| Heals received | 814,555 |
| Airshots | 2 |
| Medkit score | 1,927 |
| Healing from medkits | 69,163 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 1,964,622 |
| Capture points captured | 568 |
| Intelligences captured | 0 |
| Übers | 1,139 |
| Drops | 89 |
| Advantages lost | 127 |
| Deaths after über | 309 |
| Deaths before über | 26 |
Averages
| Kills per 30 minutes | 12.3 |
| Deaths per 30 minutes | 14.0 |
| Assists per 30 minutes | 13.3 |
| Damage per minute | 128 |
| Damage taken per minute | 279 |
| Heals received per minute | 159 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 11.3 |
| Healing from medkits per minute | 13.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 384 |
| Übers per 30 minutes | 6.7 |
| Drops per 30 minutes | 0.5 |
| Advantages lost per 30 minutes | 0.7 |
| Deaths after über per 30 minutes | 1.8 |
| Deaths before über per 30 minutes | 0.2 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 255 | 452 | 796 | 1.5 | 2.6 | 4.7 |
| Soldiers | 433 | 607 | 1,102 | 2.5 | 3.6 | 6.5 |
| Pyros | 291 | 131 | 489 | 1.7 | 0.8 | 2.9 |
| Demos | 247 | 426 | 607 | 1.4 | 2.5 | 3.6 |
| Heavies | 301 | 250 | 463 | 1.8 | 1.5 | 2.7 |
| Engineers | 159 | 55 | 255 | 0.9 | 0.3 | 1.5 |
| Medics | 79 | 27 | 302 | 0.5 | 0.2 | 1.8 |
| Snipers | 45 | 320 | 135 | 0.3 | 1.9 | 0.8 |
| Spies | 347 | 268 | 539 | 2.0 | 1.6 | 3.2 |