
BEEP-MAN
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-2-0 | 33.33% | 5-7-0 | 41.67% |
Totals
Logs | 3 |
Wins-Losses-Ties | 1-2-0 |
Winrate | 33.33% |
Rounds Won-Lost-Tied | 5-7-0 |
Round winrate | 41.67% |
Kills | 17 |
Deaths | 77 |
Assists | 24 |
Time played | 1:20:19 |
Damage | 5,932 |
Damage taken | 22,134 |
Heals received | 5,384 |
Airshots | 0 |
Medkit score | 28 |
Healing from medkits | 754 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 10,707 |
Capture points captured | 12 |
Intelligences captured | 0 |
Übers | 3 |
Drops | 1 |
Advantages lost | 1 |
Deaths after über | 3 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 6.3 |
Deaths per 30 minutes | 28.8 |
Assists per 30 minutes | 9.0 |
Damage per minute | 74 |
Damage taken per minute | 276 |
Heals received per minute | 67 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 10.5 |
Healing from medkits per minute | 9.4 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 133 |
Übers per 30 minutes | 1.1 |
Drops per 30 minutes | 0.4 |
Advantages lost per 30 minutes | 0.4 |
Deaths after über per 30 minutes | 1.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 1 | 15 | 9 | 0.4 | 5.6 | 3.4 |
Soldiers | 7 | 14 | 8 | 2.6 | 5.2 | 3.0 |
Pyros | 3 | 7 | 6 | 1.1 | 2.6 | 2.2 |
Demos | 1 | 7 | 1 | 0.4 | 2.6 | 0.4 |
Heavies | 0 | 1 | 0 | 0.0 | 0.4 | 0.0 |
Engineers | 1 | 5 | 2 | 0.4 | 1.9 | 0.7 |
Medics | 0 | 1 | 4 | 0.0 | 0.4 | 1.5 |
Snipers | 1 | 8 | 2 | 0.4 | 3.0 | 0.7 |
Spies | 3 | 14 | 9 | 1.1 | 5.2 | 3.4 |