greek
W-L-T | Winrate | Round W-L-T | Round Winrate |
2755-2872-435 | 49.03% | 14084-14388-1557 | 49.49% |
Totals
Logs | 3817 |
Wins-Losses-Ties | 1758-1789-270 |
Winrate | 49.59% |
Rounds Won-Lost-Tied | 8753-8802-959 |
Round winrate | 49.87% |
Kills | 65,212 |
Deaths | 69,623 |
Assists | 27,368 |
Time played | 1407:26:57 |
Damage | 23,083,335 |
Damage taken | 22,742,033 |
Heals received | 12,848,216 |
Airshots | 3,531 |
Medkit score | 107,624 |
Healing from medkits | 3,739,400 |
Backstabs | 107 |
Headshots | 0 |
Headshot kills | 664 |
Sentry score | 0 |
Healing | 4,174,177 |
Capture points captured | 12,826 |
Intelligences captured | 138 |
Übers | 1,482 |
Drops | 194 |
Advantages lost | 66 |
Deaths after über | 434 |
Deaths before über | 57 |
Averages
Kills per 30 minutes | 23.2 |
Deaths per 30 minutes | 24.7 |
Assists per 30 minutes | 9.7 |
Damage per minute | 273 |
Damage taken per minute | 269 |
Heals received per minute | 152 |
Airshots per 30 minutes | 1.3 |
Medkit score per 30 minutes | 38.2 |
Healing from medkits per minute | 44.3 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.6 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 49 |
Übers per 30 minutes | 0.5 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.2 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 26,878 | 37,225 | 39,016 | 9.5 | 13.2 | 13.9 |
Soldiers | 34,725 | 38,523 | 49,607 | 12.3 | 13.7 | 17.6 |
Pyros | 2,759 | 1,423 | 4,187 | 1.0 | 0.5 | 1.5 |
Demos | 14,924 | 17,947 | 21,293 | 5.3 | 6.4 | 7.6 |
Heavies | 2,663 | 2,529 | 4,219 | 0.9 | 0.9 | 1.5 |
Engineers | 1,407 | 950 | 2,141 | 0.5 | 0.3 | 0.8 |
Medics | 13,395 | 2,275 | 17,821 | 4.8 | 0.8 | 6.3 |
Snipers | 2,706 | 4,568 | 3,792 | 1.0 | 1.6 | 1.3 |
Spies | 2,434 | 2,965 | 3,376 | 0.9 | 1.1 | 1.2 |