IJul
W-L-T | Winrate | Round W-L-T | Round Winrate |
11-8-1 | 57.50% | 47-38-2 | 55.17% |
Totals
Logs | 20 |
Wins-Losses-Ties | 11-8-1 |
Winrate | 57.50% |
Rounds Won-Lost-Tied | 47-38-2 |
Round winrate | 55.17% |
Kills | 161 |
Deaths | 190 |
Assists | 74 |
Time played | 5:25:40 |
Damage | 53,373 |
Damage taken | 60,460 |
Heals received | 33,326 |
Airshots | 2 |
Medkit score | 391 |
Healing from medkits | 11,814 |
Backstabs | 1 |
Headshots | 0 |
Headshot kills | 8 |
Sentry score | 0 |
Healing | 35,792 |
Capture points captured | 33 |
Intelligences captured | 0 |
Übers | 11 |
Drops | 0 |
Advantages lost | 2 |
Deaths after über | 5 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 14.8 |
Deaths per 30 minutes | 17.5 |
Assists per 30 minutes | 6.8 |
Damage per minute | 164 |
Damage taken per minute | 186 |
Heals received per minute | 102 |
Airshots per 30 minutes | 0.2 |
Medkit score per 30 minutes | 36.0 |
Healing from medkits per minute | 36.3 |
Backstabs per 30 minutes | 0.1 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.7 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.0 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 110 |
Übers per 30 minutes | 1.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.2 |
Deaths after über per 30 minutes | 0.5 |
Deaths before über per 30 minutes | 0.1 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 35 | 50 | 53 | 3.2 | 4.6 | 4.9 |
Soldiers | 52 | 72 | 82 | 4.8 | 6.6 | 7.6 |
Pyros | 3 | 3 | 4 | 0.3 | 0.3 | 0.4 |
Demos | 30 | 46 | 43 | 2.8 | 4.2 | 4.0 |
Heavies | 5 | 5 | 6 | 0.5 | 0.5 | 0.6 |
Engineers | 4 | 1 | 4 | 0.4 | 0.1 | 0.4 |
Medics | 23 | 1 | 31 | 2.1 | 0.1 | 2.9 |
Snipers | 4 | 2 | 5 | 0.4 | 0.2 | 0.5 |
Spies | 5 | 4 | 7 | 0.5 | 0.4 | 0.6 |