Rising

W-L-T Winrate Round W-L-T Round Winrate
1-0-0 100.00% 4-2-0 66.67%

Totals

Logs 1
Wins-Losses-Ties 1-0-0
Winrate 100.00%
Rounds Won-Lost-Tied 4-2-0
Round winrate 66.67%
Kills 2
Deaths 17
Assists 10
Time played 29:41
Damage 422
Damage taken 6,136
Heals received 0
Airshots 0
Medkit score 5
Healing from medkits 106
Backstabs 0
Headshots 0
Headshot kills 0
Sentry score 0
Healing 23,650
Capture points captured 8
Intelligences captured 0
Übers 6
Drops 1
Advantages lost 0
Deaths after über 2
Deaths before über 0

Averages

Kills per 30 minutes 2.0
Deaths per 30 minutes 17.2
Assists per 30 minutes 10.1
Damage per minute 14
Damage taken per minute 207
Heals received per minute 0
Airshots per 30 minutes 0.0
Medkit score per 30 minutes 5.1
Healing from medkits per minute 3.6
Backstabs per 30 minutes 0.0
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 0.0
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 8.1
Intelligences captured per 30 minutes 0.0
Healing per minute 797
Übers per 30 minutes 6.1
Drops per 30 minutes 1.0
Advantages lost per 30 minutes 0.0
Deaths after über per 30 minutes 2.0
Deaths before über per 30 minutes 0.0

Per Class

Classes K D A K/30 D/30 A/30
Scouts 1 3 2 1.0 3.0 2.0
Soldiers 1 7 4 1.0 7.1 4.0
Pyros 0 4 1 0.0 4.0 1.0
Demos 0 0 3 0.0 0.0 3.0
Heavies 0 0 1 0.0 0.0 1.0
Engineers 0 0 0 0.0 0.0 0.0
Medics 0 0 0 0.0 0.0 0.0
Snipers 0 0 0 0.0 0.0 0.0
Spies 0 3 1 0.0 3.0 1.0