AP SUPERSTAR
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 2-0-0 | 100.00% | 7-1-1 | 83.33% |
Totals
| Logs | 2 |
| Wins-Losses-Ties | 2-0-0 |
| Winrate | 100.00% |
| Rounds Won-Lost-Tied | 7-1-1 |
| Round winrate | 83.33% |
| Kills | 27 |
| Deaths | 21 |
| Assists | 11 |
| Time played | 48:10 |
| Damage | 14,933 |
| Damage taken | 8,207 |
| Heals received | 6,950 |
| Airshots | 2 |
| Medkit score | 115 |
| Healing from medkits | 3,843 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 8 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 16.8 |
| Deaths per 30 minutes | 13.1 |
| Assists per 30 minutes | 6.9 |
| Damage per minute | 310 |
| Damage taken per minute | 170 |
| Heals received per minute | 144 |
| Airshots per 30 minutes | 1.2 |
| Medkit score per 30 minutes | 71.6 |
| Healing from medkits per minute | 79.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 7 | 6 | 11 | 4.4 | 3.7 | 6.9 |
| Soldiers | 10 | 8 | 13 | 6.2 | 5.0 | 8.1 |
| Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Demos | 2 | 5 | 4 | 1.2 | 3.1 | 2.5 |
| Heavies | 0 | 1 | 1 | 0.0 | 0.6 | 0.6 |
| Engineers | 1 | 0 | 1 | 0.6 | 0.0 | 0.6 |
| Medics | 7 | 0 | 8 | 4.4 | 0.0 | 5.0 |
| Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
| Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |