Lex‧₊˚
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 32-41-5 | 44.23% | 155-181-12 | 46.26% |
Totals
| Logs | 67 |
| Wins-Losses-Ties | 26-37-4 |
| Winrate | 41.79% |
| Rounds Won-Lost-Tied | 122-152-11 |
| Round winrate | 44.74% |
| Kills | 270 |
| Deaths | 1,022 |
| Assists | 780 |
| Time played | 21:55:13 |
| Damage | 84,436 |
| Damage taken | 281,653 |
| Heals received | 31,873 |
| Airshots | 7 |
| Medkit score | 373 |
| Healing from medkits | 11,143 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 805,787 |
| Capture points captured | 257 |
| Intelligences captured | 2 |
| Übers | 301 |
| Drops | 40 |
| Advantages lost | 23 |
| Deaths after über | 74 |
| Deaths before über | 21 |
Averages
| Kills per 30 minutes | 6.2 |
| Deaths per 30 minutes | 23.3 |
| Assists per 30 minutes | 17.8 |
| Damage per minute | 64 |
| Damage taken per minute | 214 |
| Heals received per minute | 24 |
| Airshots per 30 minutes | 0.2 |
| Medkit score per 30 minutes | 8.5 |
| Healing from medkits per minute | 8.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 613 |
| Übers per 30 minutes | 6.9 |
| Drops per 30 minutes | 0.9 |
| Advantages lost per 30 minutes | 0.5 |
| Deaths after über per 30 minutes | 1.7 |
| Deaths before über per 30 minutes | 0.5 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 36 | 235 | 223 | 0.8 | 5.4 | 5.1 |
| Soldiers | 151 | 624 | 559 | 3.4 | 14.2 | 12.8 |
| Pyros | 0 | 0 | 1 | 0.0 | 0.0 | 0.0 |
| Demos | 25 | 166 | 114 | 0.6 | 3.8 | 2.6 |
| Heavies | 0 | 1 | 8 | 0.0 | 0.0 | 0.2 |
| Engineers | 39 | 26 | 51 | 0.9 | 0.6 | 1.2 |
| Medics | 27 | 41 | 205 | 0.6 | 0.9 | 4.7 |
| Snipers | 1 | 24 | 13 | 0.0 | 0.5 | 0.3 |
| Spies | 2 | 13 | 3 | 0.0 | 0.3 | 0.1 |