Baguete
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 13-17-2 | 43.75% | 36-45-1 | 44.51% |
Totals
| Logs | 27 |
| Wins-Losses-Ties | 11-15-1 |
| Winrate | 42.59% |
| Rounds Won-Lost-Tied | 26-34-1 |
| Round winrate | 43.44% |
| Kills | 157 |
| Deaths | 192 |
| Assists | 164 |
| Time played | 7:13:56 |
| Damage | 63,323 |
| Damage taken | 57,489 |
| Heals received | 32,344 |
| Airshots | 0 |
| Medkit score | 149 |
| Healing from medkits | 3,121 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 23 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 10.9 |
| Deaths per 30 minutes | 13.3 |
| Assists per 30 minutes | 11.3 |
| Damage per minute | 146 |
| Damage taken per minute | 132 |
| Heals received per minute | 75 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 10.3 |
| Healing from medkits per minute | 7.2 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.6 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 37 | 53 | 83 | 2.6 | 3.7 | 5.7 |
| Soldiers | 47 | 39 | 83 | 3.2 | 2.7 | 5.7 |
| Pyros | 25 | 15 | 50 | 1.7 | 1.0 | 3.5 |
| Demos | 13 | 37 | 48 | 0.9 | 2.6 | 3.3 |
| Heavies | 14 | 24 | 34 | 1.0 | 1.7 | 2.4 |
| Engineers | 9 | 7 | 34 | 0.6 | 0.5 | 2.4 |
| Medics | 3 | 2 | 6 | 0.2 | 0.1 | 0.4 |
| Snipers | 1 | 48 | 2 | 0.1 | 3.3 | 0.1 |
| Spies | 53 | 30 | 93 | 3.7 | 2.1 | 6.4 |