quaker
W-L-T | Winrate | Round W-L-T | Round Winrate |
0-4-2 | 16.67% | 8-20-0 | 28.57% |
Totals
Logs | 4 |
Wins-Losses-Ties | 0-3-1 |
Winrate | 12.50% |
Rounds Won-Lost-Tied | 4-11-0 |
Round winrate | 26.67% |
Kills | 16 |
Deaths | 48 |
Assists | 26 |
Time played | 1:22:18 |
Damage | 14,098 |
Damage taken | 19,047 |
Heals received | 6,491 |
Airshots | 0 |
Medkit score | 46 |
Healing from medkits | 1,642 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 45,474 |
Capture points captured | 13 |
Intelligences captured | 0 |
Übers | 16 |
Drops | 3 |
Advantages lost | 3 |
Deaths after über | 6 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 5.8 |
Deaths per 30 minutes | 17.5 |
Assists per 30 minutes | 9.5 |
Damage per minute | 171 |
Damage taken per minute | 231 |
Heals received per minute | 79 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 16.8 |
Healing from medkits per minute | 20.0 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 553 |
Übers per 30 minutes | 5.8 |
Drops per 30 minutes | 1.1 |
Advantages lost per 30 minutes | 1.1 |
Deaths after über per 30 minutes | 2.2 |
Deaths before über per 30 minutes | 0.4 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 2 | 26 | 20 | 0.7 | 9.5 | 7.3 |
Soldiers | 4 | 25 | 27 | 1.5 | 9.1 | 9.8 |
Pyros | 2 | 1 | 2 | 0.7 | 0.4 | 0.7 |
Demos | 4 | 11 | 10 | 1.5 | 4.0 | 3.6 |
Heavies | 1 | 0 | 2 | 0.4 | 0.0 | 0.7 |
Engineers | 3 | 0 | 3 | 1.1 | 0.0 | 1.1 |
Medics | 1 | 0 | 1 | 0.4 | 0.0 | 0.4 |
Snipers | 1 | 3 | 1 | 0.4 | 1.1 | 0.4 |
Spies | 0 | 10 | 1 | 0.0 | 3.6 | 0.4 |