
ZU 2.0
W-L-T | Winrate | Round W-L-T | Round Winrate |
13-6-1 | 67.50% | 44-29-2 | 60.00% |
Totals
Logs | 20 |
Wins-Losses-Ties | 13-6-1 |
Winrate | 67.50% |
Rounds Won-Lost-Tied | 44-29-2 |
Round winrate | 60.00% |
Kills | 262 |
Deaths | 242 |
Assists | 116 |
Time played | 5:26:50 |
Damage | 92,059 |
Damage taken | 91,647 |
Heals received | 59,807 |
Airshots | 10 |
Medkit score | 441 |
Healing from medkits | 14,327 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 47,580 |
Capture points captured | 94 |
Intelligences captured | 1 |
Übers | 18 |
Drops | 2 |
Advantages lost | 0 |
Deaths after über | 5 |
Deaths before über | 2 |
Averages
Kills per 30 minutes | 24.0 |
Deaths per 30 minutes | 22.2 |
Assists per 30 minutes | 10.6 |
Damage per minute | 282 |
Damage taken per minute | 280 |
Heals received per minute | 183 |
Airshots per 30 minutes | 0.9 |
Medkit score per 30 minutes | 40.5 |
Healing from medkits per minute | 43.8 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.1 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 8.6 |
Intelligences captured per 30 minutes | 0.1 |
Healing per minute | 146 |
Übers per 30 minutes | 1.7 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.5 |
Deaths before über per 30 minutes | 0.2 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 63 | 76 | 81 | 5.8 | 7.0 | 7.4 |
Soldiers | 62 | 56 | 91 | 5.7 | 5.1 | 8.4 |
Pyros | 8 | 15 | 23 | 0.7 | 1.4 | 2.1 |
Demos | 47 | 61 | 72 | 4.3 | 5.6 | 6.6 |
Heavies | 2 | 2 | 3 | 0.2 | 0.2 | 0.3 |
Engineers | 1 | 0 | 3 | 0.1 | 0.0 | 0.3 |
Medics | 57 | 5 | 72 | 5.2 | 0.5 | 6.6 |
Snipers | 4 | 7 | 8 | 0.4 | 0.6 | 0.7 |
Spies | 18 | 17 | 25 | 1.7 | 1.6 | 2.3 |