 
			David Goggins
| W-L-T | Winrate | Round W-L-T | Round Winrate | 
| 8-9-4 | 47.62% | 29-42-5 | 41.45% | 
Totals
| Logs | 15 | 
| Wins-Losses-Ties | 5-8-2 | 
| Winrate | 40.00% | 
| Rounds Won-Lost-Tied | 17-33-3 | 
| Round winrate | 34.91% | 
| Kills | 113 | 
| Deaths | 269 | 
| Assists | 96 | 
| Time played | 5:37:17 | 
| Damage | 44,195 | 
| Damage taken | 70,182 | 
| Heals received | 23,324 | 
| Airshots | 0 | 
| Medkit score | 250 | 
| Healing from medkits | 6,153 | 
| Backstabs | 0 | 
| Headshots | 0 | 
| Headshot kills | 5 | 
| Sentry score | 0 | 
| Healing | 0 | 
| Capture points captured | 52 | 
| Intelligences captured | 0 | 
| Übers | 0 | 
| Drops | 0 | 
| Advantages lost | 0 | 
| Deaths after über | 0 | 
| Deaths before über | 0 | 
Averages
| Kills per 30 minutes | 10.1 | 
| Deaths per 30 minutes | 23.9 | 
| Assists per 30 minutes | 8.5 | 
| Damage per minute | 131 | 
| Damage taken per minute | 208 | 
| Heals received per minute | 69 | 
| Airshots per 30 minutes | 0.0 | 
| Medkit score per 30 minutes | 22.2 | 
| Healing from medkits per minute | 18.2 | 
| Backstabs per 30 minutes | 0.0 | 
| Headshots per 30 minutes | 0.0 | 
| Headshot kills per 30 minutes | 0.4 | 
| Sentry score per 30 minutes | 0.0 | 
| Capture points captured per 30 minutes | 4.6 | 
| Intelligences captured per 30 minutes | 0.0 | 
| Healing per minute | 0 | 
| Übers per 30 minutes | 0.0 | 
| Drops per 30 minutes | 0.0 | 
| Advantages lost per 30 minutes | 0.0 | 
| Deaths after über per 30 minutes | 0.0 | 
| Deaths before über per 30 minutes | 0.0 | 
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 | 
|---|---|---|---|---|---|---|
| Scouts | 43 | 99 | 74 | 3.8 | 8.8 | 6.6 | 
| Soldiers | 40 | 98 | 72 | 3.6 | 8.7 | 6.4 | 
| Pyros | 18 | 23 | 34 | 1.6 | 2.0 | 3.0 | 
| Demos | 26 | 70 | 41 | 2.3 | 6.2 | 3.6 | 
| Heavies | 9 | 24 | 26 | 0.8 | 2.1 | 2.3 | 
| Engineers | 5 | 7 | 14 | 0.4 | 0.6 | 1.2 | 
| Medics | 6 | 0 | 13 | 0.5 | 0.0 | 1.2 | 
| Snipers | 9 | 28 | 16 | 0.8 | 2.5 | 1.4 | 
| Spies | 7 | 22 | 15 | 0.6 | 2.0 | 1.3 | 
 
		 
			 
			 
			 
			