🔥storm🔥
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 108-163-11 | 40.25% | 423-629-24 | 40.43% |
Totals
| Logs | 190 |
| Wins-Losses-Ties | 70-112-8 |
| Winrate | 38.95% |
| Rounds Won-Lost-Tied | 273-426-18 |
| Round winrate | 39.33% |
| Kills | 2,869 |
| Deaths | 3,329 |
| Assists | 1,183 |
| Time played | 61:29:36 |
| Damage | 956,608 |
| Damage taken | 1,084,842 |
| Heals received | 582,717 |
| Airshots | 392 |
| Medkit score | 3,129 |
| Healing from medkits | 106,870 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 8 |
| Sentry score | 0 |
| Healing | 24,189 |
| Capture points captured | 440 |
| Intelligences captured | 83 |
| Übers | 10 |
| Drops | 1 |
| Advantages lost | 0 |
| Deaths after über | 3 |
| Deaths before über | 2 |
Averages
| Kills per 30 minutes | 23.3 |
| Deaths per 30 minutes | 27.1 |
| Assists per 30 minutes | 9.6 |
| Damage per minute | 259 |
| Damage taken per minute | 294 |
| Heals received per minute | 158 |
| Airshots per 30 minutes | 3.2 |
| Medkit score per 30 minutes | 25.4 |
| Healing from medkits per minute | 29.0 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.6 |
| Intelligences captured per 30 minutes | 0.7 |
| Healing per minute | 7 |
| Übers per 30 minutes | 0.1 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 584 | 731 | 875 | 4.7 | 5.9 | 7.1 |
| Soldiers | 2,102 | 2,545 | 2,884 | 17.1 | 20.7 | 23.4 |
| Pyros | 171 | 115 | 263 | 1.4 | 0.9 | 2.1 |
| Demos | 317 | 496 | 482 | 2.6 | 4.0 | 3.9 |
| Heavies | 156 | 213 | 273 | 1.3 | 1.7 | 2.2 |
| Engineers | 144 | 64 | 190 | 1.2 | 0.5 | 1.5 |
| Medics | 306 | 37 | 467 | 2.5 | 0.3 | 3.8 |
| Snipers | 153 | 311 | 198 | 1.2 | 2.5 | 1.6 |
| Spies | 228 | 163 | 300 | 1.9 | 1.3 | 2.4 |