Complex analytic dysfunction
W-L-T | Winrate | Round W-L-T | Round Winrate |
1-7-2 | 20.00% | 19-43-5 | 32.09% |
Totals
Logs | 7 |
Wins-Losses-Ties | 1-4-2 |
Winrate | 28.57% |
Rounds Won-Lost-Tied | 13-26-4 |
Round winrate | 34.88% |
Kills | 19 |
Deaths | 123 |
Assists | 64 |
Time played | 2:56:03 |
Damage | 7,940 |
Damage taken | 32,001 |
Heals received | 2,852 |
Airshots | 0 |
Medkit score | 90 |
Healing from medkits | 2,315 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 103,474 |
Capture points captured | 19 |
Intelligences captured | 0 |
Übers | 37 |
Drops | 5 |
Advantages lost | 9 |
Deaths after über | 17 |
Deaths before über | 2 |
Averages
Kills per 30 minutes | 3.2 |
Deaths per 30 minutes | 21.0 |
Assists per 30 minutes | 10.9 |
Damage per minute | 45 |
Damage taken per minute | 182 |
Heals received per minute | 16 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 15.3 |
Healing from medkits per minute | 13.1 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 588 |
Übers per 30 minutes | 6.3 |
Drops per 30 minutes | 0.9 |
Advantages lost per 30 minutes | 1.5 |
Deaths after über per 30 minutes | 2.9 |
Deaths before über per 30 minutes | 0.3 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 13 | 70 | 43 | 2.2 | 11.9 | 7.3 |
Soldiers | 8 | 79 | 34 | 1.4 | 13.5 | 5.8 |
Pyros | 0 | 0 | 1 | 0.0 | 0.0 | 0.2 |
Demos | 4 | 40 | 19 | 0.7 | 6.8 | 3.2 |
Heavies | 0 | 2 | 1 | 0.0 | 0.3 | 0.2 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 8 | 4 | 21 | 1.4 | 0.7 | 3.6 |
Snipers | 4 | 0 | 4 | 0.7 | 0.0 | 0.7 |
Spies | 0 | 1 | 0 | 0.0 | 0.2 | 0.0 |