
Cure for All
W-L-T | Winrate | Round W-L-T | Round Winrate |
3-25-3 | 14.52% | 16-61-0 | 20.78% |
Totals
Logs | 24 |
Wins-Losses-Ties | 3-19-2 |
Winrate | 16.67% |
Rounds Won-Lost-Tied | 9-41-0 |
Round winrate | 18.00% |
Kills | 260 |
Deaths | 357 |
Assists | 77 |
Time played | 7:10:40 |
Damage | 113,623 |
Damage taken | 116,883 |
Heals received | 38,762 |
Airshots | 1 |
Medkit score | 734 |
Healing from medkits | 27,943 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 10 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 18.1 |
Deaths per 30 minutes | 24.9 |
Assists per 30 minutes | 5.4 |
Damage per minute | 264 |
Damage taken per minute | 271 |
Heals received per minute | 90 |
Airshots per 30 minutes | 0.1 |
Medkit score per 30 minutes | 51.1 |
Healing from medkits per minute | 64.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 0.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 66 | 103 | 74 | 4.6 | 7.2 | 5.2 |
Soldiers | 79 | 96 | 93 | 5.5 | 6.7 | 6.5 |
Pyros | 24 | 37 | 44 | 1.7 | 2.6 | 3.1 |
Demos | 18 | 47 | 28 | 1.3 | 3.3 | 2.0 |
Heavies | 39 | 114 | 59 | 2.7 | 7.9 | 4.1 |
Engineers | 40 | 40 | 53 | 2.8 | 2.8 | 3.7 |
Medics | 29 | 0 | 32 | 2.0 | 0.0 | 2.2 |
Snipers | 24 | 53 | 32 | 1.7 | 3.7 | 2.2 |
Spies | 63 | 50 | 74 | 4.4 | 3.5 | 5.2 |