CHESS | cure
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 8-35-4 | 21.28% | 31-96-4 | 25.19% |
Totals
| Logs | 37 |
| Wins-Losses-Ties | 7-27-3 |
| Winrate | 22.97% |
| Rounds Won-Lost-Tied | 21-67-3 |
| Round winrate | 24.73% |
| Kills | 433 |
| Deaths | 571 |
| Assists | 143 |
| Time played | 11:52:17 |
| Damage | 187,066 |
| Damage taken | 197,338 |
| Heals received | 82,027 |
| Airshots | 4 |
| Medkit score | 1,130 |
| Healing from medkits | 42,392 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 31 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 18.2 |
| Deaths per 30 minutes | 24.0 |
| Assists per 30 minutes | 6.0 |
| Damage per minute | 263 |
| Damage taken per minute | 277 |
| Heals received per minute | 115 |
| Airshots per 30 minutes | 0.2 |
| Medkit score per 30 minutes | 47.6 |
| Healing from medkits per minute | 59.5 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 117 | 190 | 146 | 4.9 | 8.0 | 6.1 |
| Soldiers | 132 | 169 | 163 | 5.6 | 7.1 | 6.9 |
| Pyros | 37 | 42 | 57 | 1.6 | 1.8 | 2.4 |
| Demos | 47 | 92 | 73 | 2.0 | 3.9 | 3.1 |
| Heavies | 46 | 135 | 80 | 1.9 | 5.7 | 3.4 |
| Engineers | 49 | 42 | 66 | 2.1 | 1.8 | 2.8 |
| Medics | 58 | 2 | 69 | 2.4 | 0.1 | 2.9 |
| Snipers | 31 | 75 | 39 | 1.3 | 3.2 | 1.6 |
| Spies | 76 | 66 | 92 | 3.2 | 2.8 | 3.9 |