Cure for All
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 10-46-4 | 20.00% | 44-142-7 | 24.61% |
Totals
| Logs | 47 |
| Wins-Losses-Ties | 9-35-3 |
| Winrate | 22.34% |
| Rounds Won-Lost-Tied | 33-102-6 |
| Round winrate | 25.53% |
| Kills | 522 |
| Deaths | 723 |
| Assists | 184 |
| Time played | 15:37:38 |
| Damage | 226,308 |
| Damage taken | 248,446 |
| Heals received | 117,221 |
| Airshots | 7 |
| Medkit score | 1,379 |
| Healing from medkits | 51,002 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 53 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 16.7 |
| Deaths per 30 minutes | 23.1 |
| Assists per 30 minutes | 5.9 |
| Damage per minute | 241 |
| Damage taken per minute | 265 |
| Heals received per minute | 125 |
| Airshots per 30 minutes | 0.2 |
| Medkit score per 30 minutes | 44.1 |
| Healing from medkits per minute | 54.4 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.7 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 144 | 253 | 183 | 4.6 | 8.1 | 5.9 |
| Soldiers | 182 | 226 | 232 | 5.8 | 7.2 | 7.4 |
| Pyros | 38 | 46 | 60 | 1.2 | 1.5 | 1.9 |
| Demos | 57 | 131 | 97 | 1.8 | 4.2 | 3.1 |
| Heavies | 46 | 145 | 80 | 1.5 | 4.6 | 2.6 |
| Engineers | 54 | 44 | 71 | 1.7 | 1.4 | 2.3 |
| Medics | 69 | 4 | 85 | 2.2 | 0.1 | 2.7 |
| Snipers | 35 | 93 | 46 | 1.1 | 3.0 | 1.5 |
| Spies | 76 | 70 | 94 | 2.4 | 2.2 | 3.0 |