MERP
W-L-T | Winrate | Round W-L-T | Round Winrate |
11-25-2 | 31.58% | 31-68-0 | 31.31% |
Totals
Logs | 20 |
Wins-Losses-Ties | 6-13-1 |
Winrate | 32.50% |
Rounds Won-Lost-Tied | 16-36-0 |
Round winrate | 30.77% |
Kills | 130 |
Deaths | 339 |
Assists | 136 |
Time played | 6:31:39 |
Damage | 50,764 |
Damage taken | 124,341 |
Heals received | 44,164 |
Airshots | 0 |
Medkit score | 189 |
Healing from medkits | 5,764 |
Backstabs | 11 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 110,267 |
Capture points captured | 23 |
Intelligences captured | 0 |
Übers | 29 |
Drops | 7 |
Advantages lost | 5 |
Deaths after über | 10 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 10.0 |
Deaths per 30 minutes | 26.0 |
Assists per 30 minutes | 10.4 |
Damage per minute | 130 |
Damage taken per minute | 317 |
Heals received per minute | 113 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 14.5 |
Healing from medkits per minute | 14.7 |
Backstabs per 30 minutes | 0.8 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 282 |
Übers per 30 minutes | 2.2 |
Drops per 30 minutes | 0.5 |
Advantages lost per 30 minutes | 0.4 |
Deaths after über per 30 minutes | 0.8 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 33 | 61 | 63 | 2.5 | 4.7 | 4.8 |
Soldiers | 37 | 95 | 73 | 2.8 | 7.3 | 5.6 |
Pyros | 18 | 55 | 47 | 1.4 | 4.2 | 3.6 |
Demos | 35 | 104 | 53 | 2.7 | 8.0 | 4.1 |
Heavies | 27 | 88 | 59 | 2.1 | 6.7 | 4.5 |
Engineers | 15 | 39 | 27 | 1.1 | 3.0 | 2.1 |
Medics | 15 | 6 | 43 | 1.1 | 0.5 | 3.3 |
Snipers | 11 | 111 | 29 | 0.8 | 8.5 | 2.2 |
Spies | 44 | 70 | 110 | 3.4 | 5.4 | 8.4 |