
beyoncé
W-L-T | Winrate | Round W-L-T | Round Winrate |
2262-2185-251 | 50.82% | 7586-7434-500 | 50.49% |
Totals
Logs | 4075 |
Wins-Losses-Ties | 1961-1916-198 |
Winrate | 50.55% |
Rounds Won-Lost-Tied | 5655-5633-434 |
Round winrate | 50.09% |
Kills | 65,039 |
Deaths | 58,765 |
Assists | 25,986 |
Time played | 1286:42:55 |
Damage | 24,621,862 |
Damage taken | 22,551,356 |
Heals received | 15,406,098 |
Airshots | 3,424 |
Medkit score | 61,431 |
Healing from medkits | 1,749,153 |
Backstabs | 593 |
Headshots | 0 |
Headshot kills | 2,150 |
Sentry score | 0 |
Healing | 4,395,035 |
Capture points captured | 14,256 |
Intelligences captured | 376 |
Übers | 1,504 |
Drops | 162 |
Advantages lost | 108 |
Deaths after über | 341 |
Deaths before über | 83 |
Averages
Kills per 30 minutes | 25.3 |
Deaths per 30 minutes | 22.8 |
Assists per 30 minutes | 10.1 |
Damage per minute | 319 |
Damage taken per minute | 292 |
Heals received per minute | 200 |
Airshots per 30 minutes | 1.3 |
Medkit score per 30 minutes | 23.9 |
Healing from medkits per minute | 22.7 |
Backstabs per 30 minutes | 0.2 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.8 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.5 |
Intelligences captured per 30 minutes | 0.1 |
Healing per minute | 57 |
Übers per 30 minutes | 0.6 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 13,894 | 14,971 | 19,421 | 5.4 | 5.8 | 7.5 |
Soldiers | 25,017 | 24,536 | 34,711 | 9.7 | 9.5 | 13.5 |
Pyros | 5,163 | 3,911 | 7,588 | 2.0 | 1.5 | 2.9 |
Demos | 8,908 | 8,838 | 13,124 | 3.5 | 3.4 | 5.1 |
Heavies | 5,330 | 5,280 | 8,291 | 2.1 | 2.1 | 3.2 |
Engineers | 4,217 | 3,736 | 5,756 | 1.6 | 1.5 | 2.2 |
Medics | 12,079 | 2,091 | 16,847 | 4.7 | 0.8 | 6.5 |
Snipers | 4,816 | 7,165 | 6,096 | 1.9 | 2.8 | 2.4 |
Spies | 5,229 | 3,954 | 7,015 | 2.0 | 1.5 | 2.7 |