delaying
W-L-T | Winrate | Round W-L-T | Round Winrate |
0-2-0 | 0.00% | 1-8-0 | 11.11% |
Totals
Logs | 2 |
Wins-Losses-Ties | 0-2-0 |
Winrate | 0.00% |
Rounds Won-Lost-Tied | 1-8-0 |
Round winrate | 11.11% |
Kills | 30 |
Deaths | 25 |
Assists | 21 |
Time played | 38:16 |
Damage | 9,125 |
Damage taken | 7,311 |
Heals received | 4,216 |
Airshots | 0 |
Medkit score | 38 |
Healing from medkits | 754 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 3 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 23.5 |
Deaths per 30 minutes | 19.6 |
Assists per 30 minutes | 16.5 |
Damage per minute | 238 |
Damage taken per minute | 191 |
Heals received per minute | 110 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 29.8 |
Healing from medkits per minute | 19.7 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.4 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 8 | 14 | 15 | 6.3 | 11.0 | 11.8 |
Soldiers | 12 | 7 | 21 | 9.4 | 5.5 | 16.5 |
Pyros | 1 | 0 | 1 | 0.8 | 0.0 | 0.8 |
Demos | 4 | 4 | 8 | 3.1 | 3.1 | 6.3 |
Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 5 | 0 | 6 | 3.9 | 0.0 | 4.7 |
Snipers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Spies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |