GGManGG
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 47-66-3 | 41.81% | 165-201-6 | 45.16% |
Totals
| Logs | 62 |
| Wins-Losses-Ties | 25-35-2 |
| Winrate | 41.94% |
| Rounds Won-Lost-Tied | 87-109-3 |
| Round winrate | 44.47% |
| Kills | 217 |
| Deaths | 847 |
| Assists | 639 |
| Time played | 20:17:10 |
| Damage | 72,896 |
| Damage taken | 251,696 |
| Heals received | 45,903 |
| Airshots | 0 |
| Medkit score | 584 |
| Healing from medkits | 14,186 |
| Backstabs | 13 |
| Headshots | 0 |
| Headshot kills | 6 |
| Sentry score | 0 |
| Healing | 714,231 |
| Capture points captured | 134 |
| Intelligences captured | 0 |
| Übers | 272 |
| Drops | 23 |
| Advantages lost | 51 |
| Deaths after über | 98 |
| Deaths before über | 13 |
Averages
| Kills per 30 minutes | 5.3 |
| Deaths per 30 minutes | 20.9 |
| Assists per 30 minutes | 15.7 |
| Damage per minute | 60 |
| Damage taken per minute | 207 |
| Heals received per minute | 38 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 14.4 |
| Healing from medkits per minute | 11.7 |
| Backstabs per 30 minutes | 0.3 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.3 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 587 |
| Übers per 30 minutes | 6.7 |
| Drops per 30 minutes | 0.6 |
| Advantages lost per 30 minutes | 1.3 |
| Deaths after über per 30 minutes | 2.4 |
| Deaths before über per 30 minutes | 0.3 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 72 | 347 | 251 | 1.8 | 8.6 | 6.2 |
| Soldiers | 94 | 319 | 281 | 2.3 | 7.9 | 6.9 |
| Pyros | 42 | 148 | 191 | 1.0 | 3.6 | 4.7 |
| Demos | 44 | 233 | 185 | 1.1 | 5.7 | 4.6 |
| Heavies | 33 | 119 | 183 | 0.8 | 2.9 | 4.5 |
| Engineers | 8 | 56 | 85 | 0.2 | 1.4 | 2.1 |
| Medics | 29 | 12 | 103 | 0.7 | 0.3 | 2.5 |
| Snipers | 36 | 198 | 103 | 0.9 | 4.9 | 2.5 |
| Spies | 53 | 154 | 219 | 1.3 | 3.8 | 5.4 |