Maroon 5
W-L-T | Winrate | Round W-L-T | Round Winrate |
2-5-2 | 33.33% | 11-20-0 | 35.48% |
Totals
Logs | 9 |
Wins-Losses-Ties | 2-5-2 |
Winrate | 33.33% |
Rounds Won-Lost-Tied | 11-20-0 |
Round winrate | 35.48% |
Kills | 50 |
Deaths | 126 |
Assists | 30 |
Time played | 2:40:20 |
Damage | 23,852 |
Damage taken | 35,272 |
Heals received | 25,616 |
Airshots | 1 |
Medkit score | 187 |
Healing from medkits | 6,207 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 22 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 9.4 |
Deaths per 30 minutes | 23.6 |
Assists per 30 minutes | 5.6 |
Damage per minute | 149 |
Damage taken per minute | 220 |
Heals received per minute | 160 |
Airshots per 30 minutes | 0.2 |
Medkit score per 30 minutes | 35.0 |
Healing from medkits per minute | 38.7 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 16 | 37 | 25 | 3.0 | 6.9 | 4.7 |
Soldiers | 23 | 51 | 32 | 4.3 | 9.5 | 6.0 |
Pyros | 0 | 0 | 1 | 0.0 | 0.0 | 0.2 |
Demos | 5 | 32 | 11 | 0.9 | 6.0 | 2.1 |
Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 4 | 2 | 7 | 0.7 | 0.4 | 1.3 |
Snipers | 2 | 2 | 3 | 0.4 | 0.4 | 0.6 |
Spies | 0 | 0 | 1 | 0.0 | 0.0 | 0.2 |