aDq
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 24-39-1 | 38.28% | 93-126-3 | 42.57% |
Totals
| Logs | 43 |
| Wins-Losses-Ties | 14-28-1 |
| Winrate | 33.72% |
| Rounds Won-Lost-Tied | 57-87-2 |
| Round winrate | 39.73% |
| Kills | 472 |
| Deaths | 798 |
| Assists | 285 |
| Time played | 14:52:22 |
| Damage | 199,478 |
| Damage taken | 302,758 |
| Heals received | 183,674 |
| Airshots | 20 |
| Medkit score | 706 |
| Healing from medkits | 23,877 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 39,980 |
| Capture points captured | 133 |
| Intelligences captured | 0 |
| Übers | 10 |
| Drops | 3 |
| Advantages lost | 0 |
| Deaths after über | 2 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 15.9 |
| Deaths per 30 minutes | 26.8 |
| Assists per 30 minutes | 9.6 |
| Damage per minute | 224 |
| Damage taken per minute | 339 |
| Heals received per minute | 206 |
| Airshots per 30 minutes | 0.7 |
| Medkit score per 30 minutes | 23.7 |
| Healing from medkits per minute | 26.8 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.5 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 45 |
| Übers per 30 minutes | 0.3 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 120 | 207 | 182 | 4.0 | 7.0 | 6.1 |
| Soldiers | 134 | 218 | 221 | 4.5 | 7.3 | 7.4 |
| Pyros | 49 | 71 | 102 | 1.6 | 2.4 | 3.4 |
| Demos | 101 | 212 | 153 | 3.4 | 7.1 | 5.1 |
| Heavies | 31 | 114 | 109 | 1.0 | 3.8 | 3.7 |
| Engineers | 45 | 63 | 80 | 1.5 | 2.1 | 2.7 |
| Medics | 89 | 15 | 134 | 3.0 | 0.5 | 4.5 |
| Snipers | 15 | 165 | 24 | 0.5 | 5.5 | 0.8 |
| Spies | 88 | 118 | 124 | 3.0 | 4.0 | 4.2 |