Barrel Chase
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 22-22-3 | 50.00% | 100-98-11 | 50.48% |
Totals
| Logs | 46 |
| Wins-Losses-Ties | 22-21-3 |
| Winrate | 51.09% |
| Rounds Won-Lost-Tied | 99-95-11 |
| Round winrate | 50.98% |
| Kills | 309 |
| Deaths | 505 |
| Assists | 356 |
| Time played | 16:09:56 |
| Damage | 118,305 |
| Damage taken | 169,210 |
| Heals received | 93,903 |
| Airshots | 3 |
| Medkit score | 712 |
| Healing from medkits | 21,597 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 322,219 |
| Capture points captured | 194 |
| Intelligences captured | 0 |
| Übers | 119 |
| Drops | 16 |
| Advantages lost | 22 |
| Deaths after über | 30 |
| Deaths before über | 4 |
Averages
| Kills per 30 minutes | 9.6 |
| Deaths per 30 minutes | 15.6 |
| Assists per 30 minutes | 11.0 |
| Damage per minute | 122 |
| Damage taken per minute | 174 |
| Heals received per minute | 97 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 22.0 |
| Healing from medkits per minute | 22.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 332 |
| Übers per 30 minutes | 3.7 |
| Drops per 30 minutes | 0.5 |
| Advantages lost per 30 minutes | 0.7 |
| Deaths after über per 30 minutes | 0.9 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 88 | 203 | 208 | 2.7 | 6.3 | 6.4 |
| Soldiers | 118 | 203 | 254 | 3.6 | 6.3 | 7.9 |
| Pyros | 0 | 4 | 2 | 0.0 | 0.1 | 0.1 |
| Demos | 57 | 79 | 108 | 1.8 | 2.4 | 3.3 |
| Heavies | 4 | 5 | 14 | 0.1 | 0.2 | 0.4 |
| Engineers | 1 | 0 | 3 | 0.0 | 0.0 | 0.1 |
| Medics | 43 | 4 | 82 | 1.3 | 0.1 | 2.5 |
| Snipers | 1 | 10 | 3 | 0.0 | 0.3 | 0.1 |
| Spies | 0 | 3 | 1 | 0.0 | 0.1 | 0.0 |