meadow
W-L-T | Winrate | Round W-L-T | Round Winrate |
0-4-0 | 0.00% | 2-16-0 | 11.11% |
Totals
Logs | 2 |
Wins-Losses-Ties | 0-2-0 |
Winrate | 0.00% |
Rounds Won-Lost-Tied | 1-8-0 |
Round winrate | 11.11% |
Kills | 28 |
Deaths | 59 |
Assists | 12 |
Time played | 54:43 |
Damage | 10,172 |
Damage taken | 11,940 |
Heals received | 4,005 |
Airshots | 0 |
Medkit score | 35 |
Healing from medkits | 793 |
Backstabs | 1 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 15 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 15.4 |
Deaths per 30 minutes | 32.3 |
Assists per 30 minutes | 6.6 |
Damage per minute | 186 |
Damage taken per minute | 218 |
Heals received per minute | 73 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 19.2 |
Healing from medkits per minute | 14.5 |
Backstabs per 30 minutes | 0.5 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 8.2 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 18 | 40 | 24 | 9.9 | 21.9 | 13.2 |
Soldiers | 8 | 44 | 16 | 4.4 | 24.1 | 8.8 |
Pyros | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Demos | 14 | 18 | 18 | 7.7 | 9.9 | 9.9 |
Heavies | 0 | 2 | 0 | 0.0 | 1.1 | 0.0 |
Engineers | 0 | 2 | 0 | 0.0 | 1.1 | 0.0 |
Medics | 16 | 2 | 20 | 8.8 | 1.1 | 11.0 |
Snipers | 0 | 8 | 0 | 0.0 | 4.4 | 0.0 |
Spies | 0 | 0 | 2 | 0.0 | 0.0 | 1.1 |