car battery
W-L-T | Winrate | Round W-L-T | Round Winrate |
4-3-0 | 57.14% | 12-17-6 | 42.86% |
Totals
Logs | 4 |
Wins-Losses-Ties | 2-2-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 6-9-3 |
Round winrate | 41.67% |
Kills | 49 |
Deaths | 53 |
Assists | 41 |
Time played | 1:30:11 |
Damage | 19,797 |
Damage taken | 19,188 |
Heals received | 14,586 |
Airshots | 1 |
Medkit score | 87 |
Healing from medkits | 2,672 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 20 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 16.3 |
Deaths per 30 minutes | 17.6 |
Assists per 30 minutes | 13.6 |
Damage per minute | 220 |
Damage taken per minute | 213 |
Heals received per minute | 162 |
Airshots per 30 minutes | 0.3 |
Medkit score per 30 minutes | 28.9 |
Healing from medkits per minute | 29.6 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 6.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 36 | 26 | 66 | 12.0 | 8.6 | 22.0 |
Soldiers | 28 | 44 | 68 | 9.3 | 14.6 | 22.6 |
Pyros | 2 | 0 | 4 | 0.7 | 0.0 | 1.3 |
Demos | 22 | 32 | 28 | 7.3 | 10.6 | 9.3 |
Heavies | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Engineers | 0 | 0 | 0 | 0.0 | 0.0 | 0.0 |
Medics | 7 | 0 | 9 | 2.3 | 0.0 | 3.0 |
Snipers | 0 | 0 | 2 | 0.0 | 0.0 | 0.7 |
Spies | 2 | 0 | 2 | 0.7 | 0.0 | 0.7 |