
XII
W-L-T | Winrate | Round W-L-T | Round Winrate |
7-8-0 | 46.67% | 20-29-3 | 41.35% |
Totals
Logs | 14 |
Wins-Losses-Ties | 7-7-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 19-25-2 |
Round winrate | 43.48% |
Kills | 223 |
Deaths | 164 |
Assists | 65 |
Time played | 3:57:58 |
Damage | 71,757 |
Damage taken | 60,848 |
Heals received | 33,827 |
Airshots | 6 |
Medkit score | 184 |
Healing from medkits | 5,832 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 65 |
Sentry score | 0 |
Healing | 11,434 |
Capture points captured | 12 |
Intelligences captured | 0 |
Übers | 4 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 2 |
Deaths before über | 2 |
Averages
Kills per 30 minutes | 28.1 |
Deaths per 30 minutes | 20.7 |
Assists per 30 minutes | 8.2 |
Damage per minute | 302 |
Damage taken per minute | 256 |
Heals received per minute | 142 |
Airshots per 30 minutes | 0.8 |
Medkit score per 30 minutes | 23.2 |
Healing from medkits per minute | 24.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 8.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 1.5 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 48 |
Übers per 30 minutes | 0.5 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.3 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 56 | 37 | 72 | 7.1 | 4.7 | 9.1 |
Soldiers | 47 | 46 | 69 | 5.9 | 5.8 | 8.7 |
Pyros | 14 | 2 | 15 | 1.8 | 0.3 | 1.9 |
Demos | 43 | 33 | 50 | 5.4 | 4.2 | 6.3 |
Heavies | 17 | 4 | 28 | 2.1 | 0.5 | 3.5 |
Engineers | 12 | 11 | 15 | 1.5 | 1.4 | 1.9 |
Medics | 31 | 0 | 38 | 3.9 | 0.0 | 4.8 |
Snipers | 34 | 33 | 38 | 4.3 | 4.2 | 4.8 |
Spies | 13 | 32 | 18 | 1.6 | 4.0 | 2.3 |