glub
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 124-192-16 | 39.76% | 623-783-78 | 44.61% |
Totals
| Logs | 316 |
| Wins-Losses-Ties | 115-185-16 |
| Winrate | 38.92% |
| Rounds Won-Lost-Tied | 533-709-74 |
| Round winrate | 43.31% |
| Kills | 1,992 |
| Deaths | 3,405 |
| Assists | 2,307 |
| Time played | 103:43:29 |
| Damage | 669,779 |
| Damage taken | 1,152,348 |
| Heals received | 492,449 |
| Airshots | 100 |
| Medkit score | 5,141 |
| Healing from medkits | 147,364 |
| Backstabs | 13 |
| Headshots | 0 |
| Headshot kills | 5 |
| Sentry score | 0 |
| Healing | 2,236,085 |
| Capture points captured | 1,060 |
| Intelligences captured | 0 |
| Übers | 888 |
| Drops | 73 |
| Advantages lost | 138 |
| Deaths after über | 247 |
| Deaths before über | 30 |
Averages
| Kills per 30 minutes | 9.6 |
| Deaths per 30 minutes | 16.4 |
| Assists per 30 minutes | 11.1 |
| Damage per minute | 108 |
| Damage taken per minute | 185 |
| Heals received per minute | 79 |
| Airshots per 30 minutes | 0.5 |
| Medkit score per 30 minutes | 24.8 |
| Healing from medkits per minute | 23.7 |
| Backstabs per 30 minutes | 0.1 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 5.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 359 |
| Übers per 30 minutes | 4.3 |
| Drops per 30 minutes | 0.4 |
| Advantages lost per 30 minutes | 0.7 |
| Deaths after über per 30 minutes | 1.2 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 596 | 1,243 | 1,401 | 2.9 | 6.0 | 6.8 |
| Soldiers | 1,006 | 1,599 | 2,042 | 4.8 | 7.7 | 9.8 |
| Pyros | 32 | 17 | 51 | 0.2 | 0.1 | 0.2 |
| Demos | 282 | 632 | 600 | 1.4 | 3.0 | 2.9 |
| Heavies | 19 | 41 | 57 | 0.1 | 0.2 | 0.3 |
| Engineers | 15 | 26 | 36 | 0.1 | 0.1 | 0.2 |
| Medics | 207 | 67 | 456 | 1.0 | 0.3 | 2.2 |
| Snipers | 28 | 82 | 53 | 0.1 | 0.4 | 0.3 |
| Spies | 24 | 25 | 34 | 0.1 | 0.1 | 0.2 |