AGL Blue Vegeta and Goku
W-L-T | Winrate | Round W-L-T | Round Winrate |
8-12-0 | 40.00% | 40-41-1 | 49.39% |
Totals
Logs | 13 |
Wins-Losses-Ties | 5-8-0 |
Winrate | 38.46% |
Rounds Won-Lost-Tied | 25-30-1 |
Round winrate | 45.54% |
Kills | 130 |
Deaths | 200 |
Assists | 77 |
Time played | 4:41:09 |
Damage | 48,610 |
Damage taken | 58,700 |
Heals received | 26,589 |
Airshots | 3 |
Medkit score | 183 |
Healing from medkits | 5,605 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 1 |
Sentry score | 0 |
Healing | 18,018 |
Capture points captured | 37 |
Intelligences captured | 0 |
Übers | 6 |
Drops | 1 |
Advantages lost | 0 |
Deaths after über | 3 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 13.9 |
Deaths per 30 minutes | 21.3 |
Assists per 30 minutes | 8.2 |
Damage per minute | 173 |
Damage taken per minute | 209 |
Heals received per minute | 95 |
Airshots per 30 minutes | 0.3 |
Medkit score per 30 minutes | 19.5 |
Healing from medkits per minute | 19.9 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.1 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.9 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 64 |
Übers per 30 minutes | 0.6 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 54 | 87 | 91 | 5.8 | 9.3 | 9.7 |
Soldiers | 48 | 72 | 84 | 5.1 | 7.7 | 9.0 |
Pyros | 6 | 6 | 9 | 0.6 | 0.6 | 1.0 |
Demos | 23 | 54 | 31 | 2.5 | 5.8 | 3.3 |
Heavies | 6 | 14 | 16 | 0.6 | 1.5 | 1.7 |
Engineers | 6 | 7 | 8 | 0.6 | 0.7 | 0.9 |
Medics | 22 | 3 | 33 | 2.3 | 0.3 | 3.5 |
Snipers | 9 | 30 | 11 | 1.0 | 3.2 | 1.2 |
Spies | 15 | 14 | 29 | 1.6 | 1.5 | 3.1 |