goul
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 8-7-0 | 53.33% | 29-28-0 | 50.88% |
Totals
| Logs | 15 |
| Wins-Losses-Ties | 8-7-0 |
| Winrate | 53.33% |
| Rounds Won-Lost-Tied | 29-28-0 |
| Round winrate | 50.88% |
| Kills | 237 |
| Deaths | 233 |
| Assists | 68 |
| Time played | 5:03:00 |
| Damage | 87,467 |
| Damage taken | 75,503 |
| Heals received | 46,308 |
| Airshots | 51 |
| Medkit score | 243 |
| Healing from medkits | 8,454 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 1 |
| Sentry score | 0 |
| Healing | 18,233 |
| Capture points captured | 62 |
| Intelligences captured | 0 |
| Übers | 9 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 23.5 |
| Deaths per 30 minutes | 23.1 |
| Assists per 30 minutes | 6.7 |
| Damage per minute | 289 |
| Damage taken per minute | 249 |
| Heals received per minute | 153 |
| Airshots per 30 minutes | 5.0 |
| Medkit score per 30 minutes | 24.1 |
| Healing from medkits per minute | 27.9 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.1 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 60 |
| Übers per 30 minutes | 0.9 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.1 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 39 | 45 | 46 | 3.9 | 4.5 | 4.6 |
| Soldiers | 104 | 129 | 144 | 10.3 | 12.8 | 14.3 |
| Pyros | 2 | 2 | 3 | 0.2 | 0.2 | 0.3 |
| Demos | 14 | 35 | 19 | 1.4 | 3.5 | 1.9 |
| Heavies | 1 | 0 | 1 | 0.1 | 0.0 | 0.1 |
| Engineers | 0 | 1 | 0 | 0.0 | 0.1 | 0.0 |
| Medics | 75 | 12 | 89 | 7.4 | 1.2 | 8.8 |
| Snipers | 1 | 0 | 2 | 0.1 | 0.0 | 0.2 |
| Spies | 1 | 0 | 1 | 0.1 | 0.0 | 0.1 |