
drainingtostayhappy -FA-
W-L-T | Winrate | Round W-L-T | Round Winrate |
3045-2593-557 | 53.65% | 15900-14531-1079 | 52.17% |
Totals
Logs | 6038 |
Wins-Losses-Ties | 2956-2539-543 |
Winrate | 53.45% |
Rounds Won-Lost-Tied | 15256-14043-1041 |
Round winrate | 52.00% |
Kills | 90,788 |
Deaths | 91,048 |
Assists | 40,399 |
Time played | 2365:25:20 |
Damage | 35,568,985 |
Damage taken | 35,013,724 |
Heals received | 27,244,502 |
Airshots | 7,245 |
Medkit score | 212,683 |
Healing from medkits | 7,309,705 |
Backstabs | 188 |
Headshots | 0 |
Headshot kills | 71 |
Sentry score | 0 |
Healing | 12,763,713 |
Capture points captured | 19,560 |
Intelligences captured | 0 |
Übers | 5,231 |
Drops | 521 |
Advantages lost | 440 |
Deaths after über | 1,343 |
Deaths before über | 199 |
Averages
Kills per 30 minutes | 19.2 |
Deaths per 30 minutes | 19.2 |
Assists per 30 minutes | 8.5 |
Damage per minute | 251 |
Damage taken per minute | 247 |
Heals received per minute | 192 |
Airshots per 30 minutes | 1.5 |
Medkit score per 30 minutes | 45.0 |
Healing from medkits per minute | 51.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.1 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 90 |
Übers per 30 minutes | 1.1 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.3 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 29,463 | 39,406 | 42,226 | 6.2 | 8.3 | 8.9 |
Soldiers | 35,084 | 33,013 | 50,512 | 7.4 | 7.0 | 10.7 |
Pyros | 605 | 472 | 917 | 0.1 | 0.1 | 0.2 |
Demos | 14,132 | 15,918 | 21,182 | 3.0 | 3.4 | 4.5 |
Heavies | 712 | 732 | 1,250 | 0.2 | 0.2 | 0.3 |
Engineers | 335 | 388 | 467 | 0.1 | 0.1 | 0.1 |
Medics | 12,078 | 1,146 | 16,956 | 2.6 | 0.2 | 3.6 |
Snipers | 1,557 | 2,066 | 2,135 | 0.3 | 0.4 | 0.5 |
Spies | 342 | 384 | 479 | 0.1 | 0.1 | 0.1 |