
fisherman
W-L-T | Winrate | Round W-L-T | Round Winrate |
6-8-0 | 42.86% | 14-18-0 | 43.75% |
Totals
Logs | 13 |
Wins-Losses-Ties | 6-7-0 |
Winrate | 46.15% |
Rounds Won-Lost-Tied | 12-14-0 |
Round winrate | 46.15% |
Kills | 135 |
Deaths | 177 |
Assists | 65 |
Time played | 3:11:03 |
Damage | 61,989 |
Damage taken | 63,742 |
Heals received | 41,241 |
Airshots | 24 |
Medkit score | 50 |
Healing from medkits | 1,631 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 49,261 |
Capture points captured | 37 |
Intelligences captured | 0 |
Übers | 20 |
Drops | 1 |
Advantages lost | 1 |
Deaths after über | 3 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 21.2 |
Deaths per 30 minutes | 27.8 |
Assists per 30 minutes | 10.2 |
Damage per minute | 324 |
Damage taken per minute | 334 |
Heals received per minute | 216 |
Airshots per 30 minutes | 3.8 |
Medkit score per 30 minutes | 7.9 |
Healing from medkits per minute | 8.5 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 258 |
Übers per 30 minutes | 3.1 |
Drops per 30 minutes | 0.2 |
Advantages lost per 30 minutes | 0.2 |
Deaths after über per 30 minutes | 0.5 |
Deaths before über per 30 minutes | 0.2 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 8 | 11 | 17 | 1.3 | 1.7 | 2.7 |
Soldiers | 60 | 97 | 85 | 9.4 | 15.2 | 13.3 |
Pyros | 8 | 12 | 17 | 1.3 | 1.9 | 2.7 |
Demos | 5 | 15 | 11 | 0.8 | 2.4 | 1.7 |
Heavies | 7 | 7 | 11 | 1.1 | 1.1 | 1.7 |
Engineers | 6 | 4 | 8 | 0.9 | 0.6 | 1.3 |
Medics | 44 | 12 | 60 | 6.9 | 1.9 | 9.4 |
Snipers | 5 | 21 | 6 | 0.8 | 3.3 | 0.9 |
Spies | 9 | 11 | 10 | 1.4 | 1.7 | 1.6 |