earwarmers
W-L-T | Winrate | Round W-L-T | Round Winrate |
17-21-0 | 44.74% | 72-92-5 | 44.08% |
Totals
Logs | 35 |
Wins-Losses-Ties | 15-20-0 |
Winrate | 42.86% |
Rounds Won-Lost-Tied | 65-91-3 |
Round winrate | 41.82% |
Kills | 291 |
Deaths | 615 |
Assists | 164 |
Time played | 11:18:03 |
Damage | 98,469 |
Damage taken | 167,234 |
Heals received | 50,561 |
Airshots | 0 |
Medkit score | 326 |
Healing from medkits | 7,948 |
Backstabs | 11 |
Headshots | 0 |
Headshot kills | 65 |
Sentry score | 0 |
Healing | 107,583 |
Capture points captured | 128 |
Intelligences captured | 0 |
Übers | 44 |
Drops | 6 |
Advantages lost | 2 |
Deaths after über | 16 |
Deaths before über | 1 |
Averages
Kills per 30 minutes | 12.9 |
Deaths per 30 minutes | 27.2 |
Assists per 30 minutes | 7.3 |
Damage per minute | 145 |
Damage taken per minute | 247 |
Heals received per minute | 75 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 14.4 |
Healing from medkits per minute | 11.7 |
Backstabs per 30 minutes | 0.5 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 2.9 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 5.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 159 |
Übers per 30 minutes | 1.9 |
Drops per 30 minutes | 0.3 |
Advantages lost per 30 minutes | 0.1 |
Deaths after über per 30 minutes | 0.7 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 60 | 177 | 114 | 2.7 | 7.8 | 5.0 |
Soldiers | 88 | 201 | 144 | 3.9 | 8.9 | 6.4 |
Pyros | 16 | 25 | 23 | 0.7 | 1.1 | 1.0 |
Demos | 40 | 116 | 65 | 1.8 | 5.1 | 2.9 |
Heavies | 24 | 24 | 28 | 1.1 | 1.1 | 1.2 |
Engineers | 13 | 27 | 15 | 0.6 | 1.2 | 0.7 |
Medics | 31 | 2 | 42 | 1.4 | 0.1 | 1.9 |
Snipers | 32 | 64 | 41 | 1.4 | 2.8 | 1.8 |
Spies | 9 | 29 | 17 | 0.4 | 1.3 | 0.8 |