Sam
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 26-43-1 | 37.86% | 128-185-2 | 40.95% |
Totals
| Logs | 51 |
| Wins-Losses-Ties | 19-31-1 |
| Winrate | 38.24% |
| Rounds Won-Lost-Tied | 88-135-2 |
| Round winrate | 39.56% |
| Kills | 322 |
| Deaths | 953 |
| Assists | 139 |
| Time played | 16:53:50 |
| Damage | 122,302 |
| Damage taken | 238,306 |
| Heals received | 61,758 |
| Airshots | 3 |
| Medkit score | 564 |
| Healing from medkits | 15,654 |
| Backstabs | 51 |
| Headshots | 0 |
| Headshot kills | 16 |
| Sentry score | 0 |
| Healing | 44,150 |
| Capture points captured | 211 |
| Intelligences captured | 0 |
| Übers | 11 |
| Drops | 2 |
| Advantages lost | 2 |
| Deaths after über | 8 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 9.5 |
| Deaths per 30 minutes | 28.2 |
| Assists per 30 minutes | 4.1 |
| Damage per minute | 121 |
| Damage taken per minute | 235 |
| Heals received per minute | 61 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 16.7 |
| Healing from medkits per minute | 15.4 |
| Backstabs per 30 minutes | 1.5 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.5 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 6.2 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 44 |
| Übers per 30 minutes | 0.3 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 107 | 399 | 149 | 3.2 | 11.8 | 4.4 |
| Soldiers | 131 | 354 | 212 | 3.9 | 10.5 | 6.3 |
| Pyros | 25 | 37 | 36 | 0.7 | 1.1 | 1.1 |
| Demos | 51 | 221 | 75 | 1.5 | 6.5 | 2.2 |
| Heavies | 23 | 91 | 32 | 0.7 | 2.7 | 0.9 |
| Engineers | 19 | 41 | 20 | 0.6 | 1.2 | 0.6 |
| Medics | 26 | 14 | 45 | 0.8 | 0.4 | 1.3 |
| Snipers | 36 | 129 | 44 | 1.1 | 3.8 | 1.3 |
| Spies | 30 | 33 | 33 | 0.9 | 1.0 | 1.0 |