
Ge
W-L-T | Winrate | Round W-L-T | Round Winrate |
6-3-2 | 63.64% | 18-15-1 | 54.41% |
Totals
Logs | 7 |
Wins-Losses-Ties | 4-2-1 |
Winrate | 64.29% |
Rounds Won-Lost-Tied | 11-10-1 |
Round winrate | 52.27% |
Kills | 125 |
Deaths | 125 |
Assists | 36 |
Time played | 2:28:37 |
Damage | 45,268 |
Damage taken | 41,869 |
Heals received | 17,584 |
Airshots | 7 |
Medkit score | 86 |
Healing from medkits | 2,893 |
Backstabs | 17 |
Headshots | 0 |
Headshot kills | 2 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 19 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 25.2 |
Deaths per 30 minutes | 25.2 |
Assists per 30 minutes | 7.3 |
Damage per minute | 305 |
Damage taken per minute | 282 |
Heals received per minute | 118 |
Airshots per 30 minutes | 1.4 |
Medkit score per 30 minutes | 17.4 |
Healing from medkits per minute | 19.5 |
Backstabs per 30 minutes | 3.4 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.4 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 3.8 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 34 | 44 | 43 | 6.9 | 8.9 | 8.7 |
Soldiers | 29 | 37 | 44 | 5.9 | 7.5 | 8.9 |
Pyros | 28 | 17 | 31 | 5.7 | 3.4 | 6.3 |
Demos | 22 | 53 | 29 | 4.4 | 10.7 | 5.9 |
Heavies | 20 | 14 | 21 | 4.0 | 2.8 | 4.2 |
Engineers | 19 | 4 | 21 | 3.8 | 0.8 | 4.2 |
Medics | 13 | 0 | 15 | 2.6 | 0.0 | 3.0 |
Snipers | 17 | 19 | 23 | 3.4 | 3.8 | 4.6 |
Spies | 25 | 13 | 36 | 5.0 | 2.6 | 7.3 |