Ge
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 6-3-2 | 63.64% | 18-15-1 | 54.41% |
Totals
| Logs | 7 |
| Wins-Losses-Ties | 4-2-1 |
| Winrate | 64.29% |
| Rounds Won-Lost-Tied | 11-10-1 |
| Round winrate | 52.27% |
| Kills | 125 |
| Deaths | 125 |
| Assists | 36 |
| Time played | 2:28:37 |
| Damage | 45,268 |
| Damage taken | 41,869 |
| Heals received | 17,584 |
| Airshots | 7 |
| Medkit score | 86 |
| Healing from medkits | 2,893 |
| Backstabs | 17 |
| Headshots | 0 |
| Headshot kills | 2 |
| Sentry score | 0 |
| Healing | 0 |
| Capture points captured | 19 |
| Intelligences captured | 0 |
| Übers | 0 |
| Drops | 0 |
| Advantages lost | 0 |
| Deaths after über | 0 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 25.2 |
| Deaths per 30 minutes | 25.2 |
| Assists per 30 minutes | 7.3 |
| Damage per minute | 305 |
| Damage taken per minute | 282 |
| Heals received per minute | 118 |
| Airshots per 30 minutes | 1.4 |
| Medkit score per 30 minutes | 17.4 |
| Healing from medkits per minute | 19.5 |
| Backstabs per 30 minutes | 3.4 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.4 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 3.8 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 0 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 34 | 44 | 43 | 6.9 | 8.9 | 8.7 |
| Soldiers | 29 | 37 | 44 | 5.9 | 7.5 | 8.9 |
| Pyros | 28 | 17 | 31 | 5.7 | 3.4 | 6.3 |
| Demos | 22 | 53 | 29 | 4.4 | 10.7 | 5.9 |
| Heavies | 20 | 14 | 21 | 4.0 | 2.8 | 4.2 |
| Engineers | 19 | 4 | 21 | 3.8 | 0.8 | 4.2 |
| Medics | 13 | 0 | 15 | 2.6 | 0.0 | 3.0 |
| Snipers | 17 | 19 | 23 | 3.4 | 3.8 | 4.6 |
| Spies | 25 | 13 | 36 | 5.0 | 2.6 | 7.3 |