Lex
W-L-T | Winrate | Round W-L-T | Round Winrate |
9-9-0 | 50.00% | 44-41-0 | 51.76% |
Totals
Logs | 18 |
Wins-Losses-Ties | 9-9-0 |
Winrate | 50.00% |
Rounds Won-Lost-Tied | 44-41-0 |
Round winrate | 51.76% |
Kills | 316 |
Deaths | 309 |
Assists | 125 |
Time played | 8:15:29 |
Damage | 116,734 |
Damage taken | 108,468 |
Heals received | 79,341 |
Airshots | 19 |
Medkit score | 574 |
Healing from medkits | 19,798 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 4 |
Sentry score | 0 |
Healing | 27,997 |
Capture points captured | 44 |
Intelligences captured | 0 |
Übers | 11 |
Drops | 2 |
Advantages lost | 0 |
Deaths after über | 1 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 19.1 |
Deaths per 30 minutes | 18.7 |
Assists per 30 minutes | 7.6 |
Damage per minute | 236 |
Damage taken per minute | 219 |
Heals received per minute | 160 |
Airshots per 30 minutes | 1.2 |
Medkit score per 30 minutes | 34.8 |
Healing from medkits per minute | 40.0 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.2 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 2.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 57 |
Übers per 30 minutes | 0.7 |
Drops per 30 minutes | 0.1 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.1 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 89 | 124 | 126 | 5.4 | 7.5 | 7.6 |
Soldiers | 110 | 104 | 149 | 6.7 | 6.3 | 9.0 |
Pyros | 2 | 0 | 3 | 0.1 | 0.0 | 0.2 |
Demos | 50 | 50 | 74 | 3.0 | 3.0 | 4.5 |
Heavies | 5 | 5 | 9 | 0.3 | 0.3 | 0.5 |
Engineers | 2 | 2 | 3 | 0.1 | 0.1 | 0.2 |
Medics | 38 | 6 | 52 | 2.3 | 0.4 | 3.1 |
Snipers | 18 | 13 | 23 | 1.1 | 0.8 | 1.4 |
Spies | 2 | 3 | 2 | 0.1 | 0.2 | 0.1 |