папа
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 128-198-14 | 39.71% | 424-588-17 | 42.03% |
Totals
| Logs | 280 |
| Wins-Losses-Ties | 110-160-10 |
| Winrate | 41.07% |
| Rounds Won-Lost-Tied | 312-425-11 |
| Round winrate | 42.45% |
| Kills | 4,177 |
| Deaths | 4,322 |
| Assists | 719 |
| Time played | 89:09:20 |
| Damage | 1,648,296 |
| Damage taken | 1,013,645 |
| Heals received | 214,562 |
| Airshots | 10 |
| Medkit score | 4,650 |
| Healing from medkits | 79,848 |
| Backstabs | 2,726 |
| Headshots | 0 |
| Headshot kills | 75 |
| Sentry score | 0 |
| Healing | 211,745 |
| Capture points captured | 247 |
| Intelligences captured | 0 |
| Übers | 96 |
| Drops | 5 |
| Advantages lost | 5 |
| Deaths after über | 25 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 23.4 |
| Deaths per 30 minutes | 24.2 |
| Assists per 30 minutes | 4.0 |
| Damage per minute | 308 |
| Damage taken per minute | 189 |
| Heals received per minute | 40 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 26.1 |
| Healing from medkits per minute | 14.9 |
| Backstabs per 30 minutes | 15.3 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.4 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 40 |
| Übers per 30 minutes | 0.5 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 451 | 965 | 611 | 2.5 | 5.4 | 3.4 |
| Soldiers | 587 | 962 | 757 | 3.3 | 5.4 | 4.2 |
| Pyros | 323 | 886 | 412 | 1.8 | 5.0 | 2.3 |
| Demos | 594 | 593 | 677 | 3.3 | 3.3 | 3.8 |
| Heavies | 695 | 738 | 795 | 3.9 | 4.1 | 4.5 |
| Engineers | 439 | 640 | 509 | 2.5 | 3.6 | 2.9 |
| Medics | 619 | 85 | 705 | 3.5 | 0.5 | 4.0 |
| Snipers | 1,018 | 420 | 1,073 | 5.7 | 2.4 | 6.0 |
| Spies | 413 | 228 | 551 | 2.3 | 1.3 | 3.1 |