Cuck Chair
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 84-104-6 | 44.85% | 209-253-12 | 45.36% |
Totals
| Logs | 189 |
| Wins-Losses-Ties | 82-101-6 |
| Winrate | 44.97% |
| Rounds Won-Lost-Tied | 198-241-12 |
| Round winrate | 45.23% |
| Kills | 2,062 |
| Deaths | 2,900 |
| Assists | 537 |
| Time played | 59:54:58 |
| Damage | 871,872 |
| Damage taken | 682,397 |
| Heals received | 124,402 |
| Airshots | 1 |
| Medkit score | 2,622 |
| Healing from medkits | 61,965 |
| Backstabs | 1,551 |
| Headshots | 0 |
| Headshot kills | 6 |
| Sentry score | 0 |
| Healing | 308,841 |
| Capture points captured | 173 |
| Intelligences captured | 0 |
| Übers | 95 |
| Drops | 22 |
| Advantages lost | 27 |
| Deaths after über | 22 |
| Deaths before über | 3 |
Averages
| Kills per 30 minutes | 17.2 |
| Deaths per 30 minutes | 24.2 |
| Assists per 30 minutes | 4.5 |
| Damage per minute | 243 |
| Damage taken per minute | 190 |
| Heals received per minute | 35 |
| Airshots per 30 minutes | 0.0 |
| Medkit score per 30 minutes | 21.9 |
| Healing from medkits per minute | 17.2 |
| Backstabs per 30 minutes | 12.9 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 86 |
| Übers per 30 minutes | 0.8 |
| Drops per 30 minutes | 0.2 |
| Advantages lost per 30 minutes | 0.2 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 134 | 482 | 199 | 1.1 | 4.0 | 1.7 |
| Soldiers | 191 | 398 | 265 | 1.6 | 3.3 | 2.2 |
| Pyros | 147 | 613 | 228 | 1.2 | 5.1 | 1.9 |
| Demos | 250 | 307 | 313 | 2.1 | 2.6 | 2.6 |
| Heavies | 369 | 400 | 439 | 3.1 | 3.3 | 3.7 |
| Engineers | 208 | 348 | 252 | 1.7 | 2.9 | 2.1 |
| Medics | 237 | 41 | 272 | 2.0 | 0.3 | 2.3 |
| Snipers | 530 | 278 | 566 | 4.4 | 2.3 | 4.7 |
| Spies | 96 | 187 | 167 | 0.8 | 1.6 | 1.4 |