Chad Thundercock
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 206-267-5 | 43.62% | 612-737-32 | 45.47% |
Totals
| Logs | 478 |
| Wins-Losses-Ties | 206-267-5 |
| Winrate | 43.62% |
| Rounds Won-Lost-Tied | 612-737-32 |
| Round winrate | 45.47% |
| Kills | 7,625 |
| Deaths | 8,299 |
| Assists | 2,033 |
| Time played | 144:34:21 |
| Damage | 1,736,876 |
| Damage taken | 1,694,830 |
| Heals received | 552,503 |
| Airshots | 276 |
| Medkit score | 17,278 |
| Healing from medkits | 610,103 |
| Backstabs | 0 |
| Headshots | 0 |
| Headshot kills | 0 |
| Sentry score | 0 |
| Healing | 39,049 |
| Capture points captured | 418 |
| Intelligences captured | 0 |
| Übers | 11 |
| Drops | 5 |
| Advantages lost | 3 |
| Deaths after über | 3 |
| Deaths before über | 1 |
Averages
| Kills per 30 minutes | 26.4 |
| Deaths per 30 minutes | 28.7 |
| Assists per 30 minutes | 7.0 |
| Damage per minute | 200 |
| Damage taken per minute | 195 |
| Heals received per minute | 64 |
| Airshots per 30 minutes | 1.0 |
| Medkit score per 30 minutes | 59.8 |
| Healing from medkits per minute | 70.3 |
| Backstabs per 30 minutes | 0.0 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.0 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.4 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 5 |
| Übers per 30 minutes | 0.0 |
| Drops per 30 minutes | 0.0 |
| Advantages lost per 30 minutes | 0.0 |
| Deaths after über per 30 minutes | 0.0 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 272 | 338 | 471 | 0.9 | 1.2 | 1.6 |
| Soldiers | 5,326 | 4,857 | 6,473 | 18.4 | 16.8 | 22.4 |
| Pyros | 4 | 7 | 8 | 0.0 | 0.0 | 0.0 |
| Demos | 1,396 | 1,070 | 1,887 | 4.8 | 3.7 | 6.5 |
| Heavies | 15 | 7 | 20 | 0.1 | 0.0 | 0.1 |
| Engineers | 2 | 3 | 5 | 0.0 | 0.0 | 0.0 |
| Medics | 587 | 345 | 762 | 2.0 | 1.2 | 2.6 |
| Snipers | 13 | 19 | 16 | 0.0 | 0.1 | 0.1 |
| Spies | 10 | 5 | 16 | 0.0 | 0.0 | 0.1 |