DEATH :(
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 48-66-7 | 42.56% | 169-215-3 | 44.06% |
Totals
| Logs | 70 |
| Wins-Losses-Ties | 27-39-4 |
| Winrate | 41.43% |
| Rounds Won-Lost-Tied | 101-130-3 |
| Round winrate | 43.80% |
| Kills | 681 |
| Deaths | 1,126 |
| Assists | 336 |
| Time played | 24:56:10 |
| Damage | 256,189 |
| Damage taken | 343,992 |
| Heals received | 104,010 |
| Airshots | 14 |
| Medkit score | 889 |
| Healing from medkits | 24,877 |
| Backstabs | 118 |
| Headshots | 0 |
| Headshot kills | 3 |
| Sentry score | 0 |
| Healing | 48,983 |
| Capture points captured | 200 |
| Intelligences captured | 0 |
| Übers | 17 |
| Drops | 6 |
| Advantages lost | 3 |
| Deaths after über | 8 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 13.7 |
| Deaths per 30 minutes | 22.6 |
| Assists per 30 minutes | 6.7 |
| Damage per minute | 171 |
| Damage taken per minute | 230 |
| Heals received per minute | 70 |
| Airshots per 30 minutes | 0.3 |
| Medkit score per 30 minutes | 17.8 |
| Healing from medkits per minute | 16.6 |
| Backstabs per 30 minutes | 2.4 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 0.1 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 4.0 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 33 |
| Übers per 30 minutes | 0.3 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.2 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 208 | 318 | 304 | 4.2 | 6.4 | 6.1 |
| Soldiers | 164 | 340 | 259 | 3.3 | 6.8 | 5.2 |
| Pyros | 93 | 191 | 155 | 1.9 | 3.8 | 3.1 |
| Demos | 110 | 265 | 175 | 2.2 | 5.3 | 3.5 |
| Heavies | 145 | 271 | 224 | 2.9 | 5.4 | 4.5 |
| Engineers | 92 | 159 | 132 | 1.8 | 3.2 | 2.6 |
| Medics | 107 | 19 | 146 | 2.1 | 0.4 | 2.9 |
| Snipers | 79 | 207 | 102 | 1.6 | 4.2 | 2.0 |
| Spies | 202 | 135 | 303 | 4.1 | 2.7 | 6.1 |