Sample Text |Ham Mafia|

W-L-T Winrate Round W-L-T Round Winrate
51-112-2 31.52% 112-220-0 33.73%

Totals

Logs 159
Wins-Losses-Ties 49-108-2
Winrate 31.45%
Rounds Won-Lost-Tied 107-209-0
Round winrate 33.86%
Kills 1,587
Deaths 2,370
Assists 702
Time played 40:29:04
Damage 553,594
Damage taken 1,053,870
Heals received 335,219
Airshots 10
Medkit score 1,124
Healing from medkits 44,037
Backstabs 0
Headshots 0
Headshot kills 0
Sentry score 0
Healing 71,752
Capture points captured 138
Intelligences captured 0
Übers 5
Drops 2
Advantages lost 0
Deaths after über 0
Deaths before über 0

Averages

Kills per 30 minutes 19.6
Deaths per 30 minutes 29.3
Assists per 30 minutes 8.7
Damage per minute 228
Damage taken per minute 434
Heals received per minute 138
Airshots per 30 minutes 0.1
Medkit score per 30 minutes 13.9
Healing from medkits per minute 18.1
Backstabs per 30 minutes 0.0
Headshots per 30 minutes 0.0
Headshot kills per 30 minutes 0.0
Sentry score per 30 minutes 0.0
Capture points captured per 30 minutes 1.7
Intelligences captured per 30 minutes 0.0
Healing per minute 30
Übers per 30 minutes 0.1
Drops per 30 minutes 0.0
Advantages lost per 30 minutes 0.0
Deaths after über per 30 minutes 0.0
Deaths before über per 30 minutes 0.0

Per Class

Classes K D A K/30 D/30 A/30
Scouts 179 182 281 2.2 2.2 3.5
Soldiers 432 489 566 5.3 6.0 7.0
Pyros 166 128 224 2.1 1.6 2.8
Demos 220 392 345 2.7 4.8 4.3
Heavies 305 507 431 3.8 6.3 5.3
Engineers 80 118 123 1.0 1.5 1.5
Medics 37 33 89 0.5 0.4 1.1
Snipers 58 291 91 0.7 3.6 1.1
Spies 176 341 236 2.2 4.2 2.9