
busy 7 minutes man
W-L-T | Winrate | Round W-L-T | Round Winrate |
0-1-1 | 25.00% | 1-3-1 | 30.00% |
Totals
Logs | 2 |
Wins-Losses-Ties | 0-1-1 |
Winrate | 25.00% |
Rounds Won-Lost-Tied | 1-3-1 |
Round winrate | 30.00% |
Kills | 21 |
Deaths | 30 |
Assists | 9 |
Time played | 25:48 |
Damage | 6,349 |
Damage taken | 7,323 |
Heals received | 3,182 |
Airshots | 0 |
Medkit score | 30 |
Healing from medkits | 1,193 |
Backstabs | 0 |
Headshots | 0 |
Headshot kills | 0 |
Sentry score | 0 |
Healing | 0 |
Capture points captured | 4 |
Intelligences captured | 0 |
Übers | 0 |
Drops | 0 |
Advantages lost | 0 |
Deaths after über | 0 |
Deaths before über | 0 |
Averages
Kills per 30 minutes | 24.4 |
Deaths per 30 minutes | 34.9 |
Assists per 30 minutes | 10.5 |
Damage per minute | 246 |
Damage taken per minute | 284 |
Heals received per minute | 123 |
Airshots per 30 minutes | 0.0 |
Medkit score per 30 minutes | 34.9 |
Healing from medkits per minute | 46.2 |
Backstabs per 30 minutes | 0.0 |
Headshots per 30 minutes | 0.0 |
Headshot kills per 30 minutes | 0.0 |
Sentry score per 30 minutes | 0.0 |
Capture points captured per 30 minutes | 4.7 |
Intelligences captured per 30 minutes | 0.0 |
Healing per minute | 0 |
Übers per 30 minutes | 0.0 |
Drops per 30 minutes | 0.0 |
Advantages lost per 30 minutes | 0.0 |
Deaths after über per 30 minutes | 0.0 |
Deaths before über per 30 minutes | 0.0 |
Per Class
Classes | K | D | A | K/30 | D/30 | A/30 |
---|---|---|---|---|---|---|
Scouts | 2 | 5 | 3 | 2.3 | 5.8 | 3.5 |
Soldiers | 3 | 2 | 4 | 3.5 | 2.3 | 4.7 |
Pyros | 6 | 3 | 9 | 7.0 | 3.5 | 10.5 |
Demos | 1 | 10 | 2 | 1.2 | 11.6 | 2.3 |
Heavies | 2 | 6 | 4 | 2.3 | 7.0 | 4.7 |
Engineers | 2 | 1 | 3 | 2.3 | 1.2 | 3.5 |
Medics | 1 | 0 | 1 | 1.2 | 0.0 | 1.2 |
Snipers | 1 | 2 | 1 | 1.2 | 2.3 | 1.2 |
Spies | 3 | 0 | 3 | 3.5 | 0.0 | 3.5 |