chill ape
| W-L-T | Winrate | Round W-L-T | Round Winrate |
| 10-13-2 | 44.00% | 24-34-0 | 41.38% |
Totals
| Logs | 24 |
| Wins-Losses-Ties | 9-13-2 |
| Winrate | 41.67% |
| Rounds Won-Lost-Tied | 21-33-0 |
| Round winrate | 38.89% |
| Kills | 347 |
| Deaths | 368 |
| Assists | 148 |
| Time played | 8:15:00 |
| Damage | 113,253 |
| Damage taken | 137,901 |
| Heals received | 59,744 |
| Airshots | 2 |
| Medkit score | 357 |
| Healing from medkits | 9,840 |
| Backstabs | 6 |
| Headshots | 0 |
| Headshot kills | 19 |
| Sentry score | 0 |
| Healing | 17,188 |
| Capture points captured | 32 |
| Intelligences captured | 0 |
| Übers | 14 |
| Drops | 2 |
| Advantages lost | 1 |
| Deaths after über | 1 |
| Deaths before über | 0 |
Averages
| Kills per 30 minutes | 21.0 |
| Deaths per 30 minutes | 22.3 |
| Assists per 30 minutes | 9.0 |
| Damage per minute | 229 |
| Damage taken per minute | 279 |
| Heals received per minute | 121 |
| Airshots per 30 minutes | 0.1 |
| Medkit score per 30 minutes | 21.6 |
| Healing from medkits per minute | 19.9 |
| Backstabs per 30 minutes | 0.4 |
| Headshots per 30 minutes | 0.0 |
| Headshot kills per 30 minutes | 1.2 |
| Sentry score per 30 minutes | 0.0 |
| Capture points captured per 30 minutes | 1.9 |
| Intelligences captured per 30 minutes | 0.0 |
| Healing per minute | 35 |
| Übers per 30 minutes | 0.8 |
| Drops per 30 minutes | 0.1 |
| Advantages lost per 30 minutes | 0.1 |
| Deaths after über per 30 minutes | 0.1 |
| Deaths before über per 30 minutes | 0.0 |
Per Class
| Classes | K | D | A | K/30 | D/30 | A/30 |
|---|---|---|---|---|---|---|
| Scouts | 47 | 49 | 59 | 2.8 | 3.0 | 3.6 |
| Soldiers | 71 | 71 | 104 | 4.3 | 4.3 | 6.3 |
| Pyros | 35 | 29 | 53 | 2.1 | 1.8 | 3.2 |
| Demos | 43 | 59 | 66 | 2.6 | 3.6 | 4.0 |
| Heavies | 37 | 44 | 59 | 2.2 | 2.7 | 3.6 |
| Engineers | 20 | 23 | 28 | 1.2 | 1.4 | 1.7 |
| Medics | 25 | 6 | 39 | 1.5 | 0.4 | 2.4 |
| Snipers | 39 | 71 | 45 | 2.4 | 4.3 | 2.7 |
| Spies | 52 | 36 | 71 | 3.2 | 2.2 | 4.3 |